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Update RobustToolbox
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trest100 committed Feb 5, 2025
1 parent 9b30858 commit 5eb1051
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion RobustToolbox
Submodule RobustToolbox updated 52 files
+1 βˆ’1 MSBuild/Robust.Engine.Version.props
+50 βˆ’0 RELEASE-NOTES.md
+23 βˆ’1 Robust.Client/GameObjects/ClientEntityManager.cs
+282 βˆ’237 Robust.Client/GameStates/ClientGameStateManager.cs
+1 βˆ’5 Robust.Client/GameStates/IClientGameStateManager.cs
+2 βˆ’2 Robust.Client/Graphics/Clyde/Clyde.HLR.cs
+2 βˆ’2 Robust.Client/Graphics/Clyde/Clyde.Viewport.cs
+2 βˆ’2 Robust.Client/Graphics/Clyde/ClydeHeadless.cs
+1 βˆ’1 Robust.Client/Graphics/Font.cs
+2 βˆ’2 Robust.Client/Graphics/IClydeViewport.cs
+9 βˆ’3 Robust.Client/Graphics/Overlays/OverlayDrawArgs.cs
+1 βˆ’1 Robust.Client/Physics/PhysicsSystem.Predict.cs
+2 βˆ’2 Robust.Client/Replays/Playback/ReplayPlaybackManager.Update.cs
+3 βˆ’3 Robust.Client/UserInterface/Control.Styling.cs
+1 βˆ’1 Robust.Client/UserInterface/Control.cs
+0 βˆ’1 Robust.Client/UserInterface/Controllers/Implementations/TileSpawningUIController.cs
+25 βˆ’9 Robust.Client/UserInterface/Controls/EntityPrototypeView.cs
+1 βˆ’1 Robust.Client/UserInterface/Controls/SpriteView.cs
+7 βˆ’0 Robust.Client/UserInterface/CustomControls/TileSpawnWindow.xaml.cs
+3 βˆ’3 Robust.Client/UserInterface/CustomControls/ViewportContainer.cs
+11 βˆ’0 Robust.Client/UserInterface/IUserInterfaceManager.cs
+4 βˆ’2 Robust.Client/UserInterface/UserInterfaceManager.Input.cs
+1 βˆ’1 Robust.Client/UserInterface/UserInterfaceManager.Roots.cs
+28 βˆ’3 Robust.Client/UserInterface/UserInterfaceManager.cs
+1 βˆ’0 Robust.Server/ServerStatus/StatusHost.cs
+1 βˆ’1 Robust.Shared.CompNetworkGenerator/ComponentNetworkGenerator.cs
+4 βˆ’0 Robust.Shared/Containers/SharedContainerSystem.Insert.cs
+0 βˆ’7 Robust.Shared/GameObjects/Components/UserInterface/BoundUserInterface.cs
+23 βˆ’1 Robust.Shared/GameObjects/EntityManager.ComponentDeltas.cs
+1 βˆ’2 Robust.Shared/GameObjects/EntityManager.Components.cs
+7 βˆ’0 Robust.Shared/GameObjects/EntitySystem.Proxy.cs
+1 βˆ’1 Robust.Shared/GameObjects/Systems/CollisionWakeSystem.cs
+60 βˆ’48 Robust.Shared/GameObjects/Systems/EntityLookup.Queries.cs
+61 βˆ’44 Robust.Shared/GameObjects/Systems/EntityLookupSystem.ComponentQueries.cs
+19 βˆ’6 Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs
+4 βˆ’0 Robust.Shared/GameObjects/Systems/SharedTransformSystem.cs
+76 βˆ’58 Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs
+10 βˆ’10 Robust.Shared/Map/IMapManager.cs
+48 βˆ’45 Robust.Shared/Map/MapManager.Queries.cs
+3 βˆ’3 Robust.Shared/Physics/Collision/CollisionManager.Overlap.cs
+6 βˆ’5 Robust.Shared/Physics/Collision/DistanceProxy.cs
+3 βˆ’1 Robust.Shared/Physics/Collision/IManifoldManager.cs
+33 βˆ’0 Robust.Shared/Physics/Dynamics/Contacts/Contact.cs
+26 βˆ’9 Robust.Shared/Physics/Shapes/Polygon.cs
+17 βˆ’9 Robust.Shared/Physics/Systems/SharedBroadphaseSystem.cs
+50 βˆ’64 Robust.Shared/Physics/Systems/SharedPhysicsSystem.Components.cs
+15 βˆ’3 Robust.Shared/Physics/Systems/SharedPhysicsSystem.Contacts.cs
+56 βˆ’0 Robust.Shared/Physics/Systems/SharedPhysicsSystem.Pool.cs
+11 βˆ’11 Robust.Shared/Physics/Systems/SharedPhysicsSystem.Queries.cs
+29 βˆ’1 Robust.Shared/Physics/Systems/SharedPhysicsSystem.cs
+446 βˆ’0 Robust.UnitTesting/Server/GameStates/DetachedParentTest.cs
+515 βˆ’0 Robust.UnitTesting/Shared/Physics/CollisionPredictionTest.cs

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