Releases: Rogier-5/minetest-mapper-cpp
Releases · Rogier-5/minetest-mapper-cpp
20160531
Downloads
The binary downloads below are also available from the Downloads page, with some more explanation and with checksums.
Release Notes
New features
-
Support for postgresql backend added.
Compatible with two previous unofficial implementations, by
ShadowNinja and johnnyjoy. Support for these will be removed
in a future version of Minetestmapper. -
Support for MSVC/Windows compilation (Thanks to adrido!)
Enhancements
- Updated the included colors file with colors for the new tiles that
were recently added to the default minetest game. - Improved the scripts and documentation for generating a colors.txt
file. - HTML versions of documentation in doc/ is now generated, and included
in the different packages. - Documented concurrent minetest & minetestmapper use.
- Documented the different geometries reported with
--verbose
- Mentioned adrido's MinetestmapperGUI in the manual
- The option
--prescan-world
was added to force or disable scanning the
entire world (i.e. reading a full blocklist)
(useful for postgresql, which doesn't do this by default). - Command-line options are now all case-agnostic wrt their parameters.
- Allow nodes to be defined as air-type or ignore-type in colors.txt
- Added an option to draw 'ignore'-nodes.
- Text drawn on the map is now converted to the ISO8859-2 encoding. Due
to limited font support in the drawing library, characters not
in the ISO8859-2 set are not supported.
Minetestmapper will attempt to render unsupported characters
sensibly if it can.
Bugfixes
- Fixed possible compilation failure caused by stdint.h
- Fixed compilation failure when some database libraries are not installed.
Even when support for some of the databases was not enabled,
the libraries for those databases still needed to be installed on
the system for compilation to succeed. Now the libraries no
longer need to be installed if not used. - Fixed backend selection, so that there should no longer be a difference
between an automatically selected backend, and the same backend
specified manually.
(At least one backend-specific (LevelDB-related) option was not
taking effect when LevelDB was auto-selected). - Fixed problem causing existing but modified blocks not being found in
SQLite3 database when mapping while minetest is running.