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roaring64: Add add_range, remove_range, contains_range, and flip (#568)
* Add roaring64_bitmap_{add, remove}_range These are the open versions of `roaring64_bitmap_add_range_closed` and `roaring64_bitmap_remove_range_closed`. * Add roaring64_bitmap_contains_range * Add roaring64_bitmap_flip{_closed}{_inplace} * Use ULL integers for bitmap_of in flip tests * Check final iterator state * Add a few comments
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