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[0.H] Cataclysm-DDA-Touhou-Mod

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@RedMisao RedMisao released this 24 Nov 06:39
· 14 commits to master_0.H since this release
0456901

This is a fork of Taberone's Touhou Professions mod.

The mod's folder goes in /data/mods/. Last updated for game version: 0.H (Hebert) (Herbert).


This mod adds Touhou Project characters as professions. Characters (2hus) have custom spells, abilities, clothing, martial arts, traits (mutations), appearances, and more. To pick any of the 2hus, you have to select the ☯ Touhou mod ☯ scenario when creating a new character.

The complete list of features is at the README.md

This is the third release version, for cdda 0.H.


Main, and likely incomplete list of features:

  • Two new characters: Kasen and Kokoro.
  • Sprites for Kokoro, Sakuya, Youmu, Udonge, Mokou.
  • The spell system was overhauled:
    • Spells now scale from skills, growing more naturally alongside of each character's "main" skill.
    • Spells are now heavily reliant on EOCs. This allowed a massive expansion of (now formerly) incomplete, or outright impossible ideas.
    • Most spells, abilities, traits, techniques, etc. were re-designed, to give each 2hu their own distinct feeling. For example, "weapon user" 2hus are more oriented towards weapon-based actions, "melee brawler" 2hus are more oriented towards close combat.
  • In line with the previous point, several traits were redesigned and rebalanced, either as generic species categories, or as individual perks. For example, 2hus with wings can now fly, Mokou is immortal, Remilia has innate bloodthirst, etc.
  • Custom martial arts were greatly expanded, and are now linked to the spell system (and vice-versa).
  • Several bugfixes