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refactor: whitespaces global variables and loops #116

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May 31, 2024
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77 changes: 39 additions & 38 deletions client/anpr.lua
Original file line number Diff line number Diff line change
Expand Up @@ -6,48 +6,49 @@ if not config.enableRadars then return end
local speedCams = {}

local function speedRange(speed)
speed = math.ceil(speed)
for k, v in pairs(sharedConfig.speedFines) do
if speed < v.maxSpeed then
TriggerServerEvent('police:server:Radar', k)
TriggerServerEvent('InteractSound_SV:PlayOnSource', 'speedcamera', 0.25)
break
end
end
speed = math.ceil(speed)
for i = 1, #sharedConfig.speedFines do
if speed < sharedConfig.speedFines[i].maxSpeed then
TriggerServerEvent('police:server:Radar', i)
TriggerServerEvent('InteractSound_SV:PlayOnSource', 'speedcamera', 0.25)
break
end
end
end

local function handleSpeedCam(speedCam, radar)
if not cache.vehicle or cache.seat ~= -1 or GetVehicleClass(cache.vehicle) == 18 then return end
local plate = qbx.getVehiclePlate(cache.vehicle)
local speed = GetEntitySpeed(cache.vehicle) * (config.useMPH and 2.236936 or 3.6)
local overLimit = speed - speedCam.speed

lib.callback('police:server:isPlateFlagged', false, function(result)
if not result then return end
local s1, s2 = GetStreetNameAtCoord(speedCam.coords.x, speedCam.coords.y, speedCam.coords.z)
local street = GetStreetNameFromHashKey(s1)
local street2 = GetStreetNameFromHashKey(s2)
if street2 then
street = street .. ' | ' .. street2
end
TriggerServerEvent('police:server:FlaggedPlateTriggered', radar, plate, street)
end, plate)

if not sharedConfig.speedFines or overLimit < 0 then return end
speedRange(overLimit)
if not cache.vehicle or cache.seat ~= -1 or GetVehicleClass(cache.vehicle) == 18 then return end
local plate = qbx.getVehiclePlate(cache.vehicle)
local speed = GetEntitySpeed(cache.vehicle) * (config.useMPH and 2.236936 or 3.6)
local overLimit = speed - speedCam.speed

lib.callback('police:server:isPlateFlagged', false, function(result)
if not result then return end
local s1, s2 = GetStreetNameAtCoord(speedCam.coords.x, speedCam.coords.y, speedCam.coords.z)
local street = GetStreetNameFromHashKey(s1)
local street2 = GetStreetNameFromHashKey(s2)
if street2 then
street = street .. ' | ' .. street2
end
TriggerServerEvent('police:server:FlaggedPlateTriggered', radar, plate, street)
end, plate)

if not sharedConfig.speedFines or overLimit < 0 then return end
speedRange(overLimit)
end

CreateThread(function()
for _, value in pairs(config.locations) do
speedCams[#speedCams + 1] = lib.points.new({
coords = value.coords.xyz,
distance = 20.0,
speed = value.speedlimit,
})
end
for k, v in pairs(speedCams) do
function v:onEnter()
handleSpeedCam(self, k)
end
end
for i = 1, #config.locations do
local point = lib.points.new({
coords = config.locations[i].coords,
distance = 20.0,
speed = config.locations[i].speedlimit,
})

speedCams[#speedCams + 1] = point

function point:onEnter()
handleSpeedCam(self, #speedCams)
end
end
end)
12 changes: 6 additions & 6 deletions client/camera.lua
Original file line number Diff line number Diff line change
Expand Up @@ -118,23 +118,23 @@ end)

RegisterNetEvent('police:client:DisableAllCameras', function()
if GetInvokingResource() then return end
for k in pairs(config.cameras) do
config.cameras[k].isOnline = false
for i = 1, #config.cameras do
config.cameras[i].isOnline = false
end
end)

RegisterNetEvent('police:client:EnableAllCameras', function()
if GetInvokingResource() then return end
for k in pairs(config.cameras) do
config.cameras[k].isOnline = true
for i = 1, #config.cameras do
config.cameras[i].isOnline = true
end
end)

RegisterNetEvent('police:client:SetCamera', function(key, isOnline)
if GetInvokingResource() then return end
if type(key) == 'table' and table.type(key) == 'array' then
for _, v in pairs(key) do
config.cameras[v].isOnline = isOnline
for i = 1, #key do
config.cameras[key[i]].isOnline = isOnline
end
elseif type(key) == 'number' then
config.cameras[key].isOnline = isOnline
Expand Down
4 changes: 2 additions & 2 deletions client/evidence.lua
Original file line number Diff line number Diff line change
Expand Up @@ -166,7 +166,7 @@ RegisterNetEvent('evidence:client:ClearCasingsInArea', function()
end)

local function updateStatus()
if not IsLoggedIn then return end
if not LocalPlayer.state.isLoggedIn then return end
if currentStatusList and next(currentStatusList) then
for k in pairs(currentStatusList) do
if currentStatusList[k].time > 0 then
Expand Down Expand Up @@ -295,7 +295,7 @@ CreateThread(function()
end)

local function canDiscoverEvidence()
return IsLoggedIn
return LocalPlayer.state.isLoggedIn
and QBX.PlayerData.job.type == 'leo'
and QBX.PlayerData.job.onduty
and IsPlayerFreeAiming(cache.playerId)
Expand Down
2 changes: 1 addition & 1 deletion client/heli.lua
Original file line number Diff line number Diff line change
Expand Up @@ -200,7 +200,7 @@ local function turnOffCam()
end

local function handleInVehicle()
if not IsLoggedIn then return end
if not LocalPlayer.state.isLoggedIn then return end
if QBX.PlayerData.job.type ~= 'leo' and not QBX.PlayerData.job.onduty then return end
if isHeliHighEnough(cache.vehicle) then
if IsControlJustPressed(0, toggleHeliCam) then -- Toggle Helicam
Expand Down
50 changes: 29 additions & 21 deletions client/interactions.lua
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
local config = require 'config.client'
local isEscorting = false
local cuffType = 1

exports('IsHandcuffed', function()
return QBX.PlayerData.metadata.ishandcuffed
Expand Down Expand Up @@ -91,8 +92,8 @@ local function handcuffedEscorted()
local sleep = 1000
local anim = {{dict = 'mp_arresting', anim = 'idle'}, {dict = 'mp_arrest_paired', anim = 'crook_p2_back_right'}}

if not IsLoggedIn then return sleep end
if isEscorted then
if not LocalPlayer.state.isLoggedIn then return sleep end
if IsEscorted then
sleep = 0
escortActions()
end
Expand All @@ -115,16 +116,16 @@ RegisterNetEvent('police:client:SetOutVehicle', function()
end)

RegisterNetEvent('police:client:PutInVehicle', function()
if not QBX.PlayerData.metadata.ishandcuffed and not isEscorted then return end
if not QBX.PlayerData.metadata.ishandcuffed and not IsEscorted then return end

local coords = GetEntityCoords(cache.ped)
local vehicle = lib.getClosestVehicle(coords)
if not DoesEntityExist(vehicle) then return end

for i = GetVehicleMaxNumberOfPassengers(vehicle), 0, -1 do
if IsVehicleSeatFree(vehicle, i) then
isEscorted = false
TriggerEvent('hospital:client:isEscorted', isEscorted)
IsEscorted = false
TriggerEvent('hospital:client:isEscorted', IsEscorted)
ClearPedTasks(cache.ped)
DetachEntity(cache.ped, true, false)
Wait(100)
Expand Down Expand Up @@ -166,9 +167,13 @@ RegisterNetEvent('police:client:RobPlayer', function()
local player, playerPed = getClosestPlayer()
if not player then return end
local playerId = GetPlayerServerId(player)
if not (IsEntityPlayingAnim(playerPed, 'missminuteman_1ig_2', 'handsup_base', 3) or IsEntityPlayingAnim(playerPed, 'mp_arresting', 'idle', 3) or isTargetDead(playerId)) then
if not (IsEntityPlayingAnim(playerPed, 'missminuteman_1ig_2', 'handsup_base', 3)
or IsEntityPlayingAnim(playerPed, 'mp_arresting', 'idle', 3)
or isTargetDead(playerId))
then
return exports.qbx_core:Notify(locale('error.no_rob'), 'error')
end

if lib.progressCircle({
duration = math.random(5000, 7000),
position = 'bottom',
Expand Down Expand Up @@ -235,7 +240,7 @@ local function triggerIfHandsFree(eventName)
local player = getClosestPlayer()
if not player then return end
local playerId = GetPlayerServerId(player)
if QBX.PlayerData.metadata.ishandcuffed or isEscorted then return end
if QBX.PlayerData.metadata.ishandcuffed or IsEscorted then return end
TriggerServerEvent(eventName, playerId)
end

Expand All @@ -255,7 +260,7 @@ RegisterNetEvent('police:client:KidnapPlayer', function()
local player = getClosestPlayer()
if not player then return end
local playerId = GetPlayerServerId(player)
if IsPedInAnyVehicle(GetPlayerPed(player), false) or QBX.PlayerData.metadata.ishandcuffed or isEscorted then return end
if IsPedInAnyVehicle(GetPlayerPed(player), false) or QBX.PlayerData.metadata.ishandcuffed or IsEscorted then return end
TriggerServerEvent('police:server:KidnapPlayer', playerId)
end)

Expand Down Expand Up @@ -289,39 +294,42 @@ end)
RegisterNetEvent('police:client:GetEscorted', function(playerId)
if not QBX.PlayerData.metadata.isdead and not QBX.PlayerData.metadata.ishandcuffed and not QBX.PlayerData.metadata.inlaststand then return end

if not isEscorted then
isEscorted = true
if not IsEscorted then
IsEscorted = true
local dragger = GetPlayerPed(GetPlayerFromServerId(playerId))
local offset = GetOffsetFromEntityInWorldCoords(dragger, 0.0, 0.45, 0.0)
SetEntityCoords(cache.ped, offset.x, offset.y, offset.z, true, false, false, false)
AttachEntityToEntity(cache.ped, dragger, 11816, 0.45, 0.45, 0.0, 0.0, 0.0, 0.0, false, false, false, false, 2, true)
else
isEscorted = false
IsEscorted = false
DetachEntity(cache.ped, true, false)
end
TriggerEvent('hospital:client:isEscorted', isEscorted)
TriggerEvent('hospital:client:isEscorted', IsEscorted)
end)

RegisterNetEvent('police:client:DeEscort', function()
isEscorted = false
TriggerEvent('hospital:client:isEscorted', isEscorted)
IsEscorted = false
TriggerEvent('hospital:client:isEscorted', IsEscorted)
DetachEntity(cache.ped, true, false)
end)

RegisterNetEvent('police:client:GetKidnappedTarget', function(playerId)
if QBX.PlayerData.metadata.isdead or QBX.PlayerData.metadata.inlaststand or QBX.PlayerData.metadata.ishandcuffed then
if not isEscorted then
isEscorted = true
if QBX.PlayerData.metadata.isdead
or QBX.PlayerData.metadata.ishandcuffed
or QBX.PlayerData.metadata.inlaststand
then
if not IsEscorted then
IsEscorted = true
local dragger = GetPlayerPed(GetPlayerFromServerId(playerId))
lib.requestAnimDict('nm')
AttachEntityToEntity(cache.ped, dragger, 0, 0.27, 0.15, 0.63, 0.5, 0.5, 0.0, false, false, false, false, 2, false)
TaskPlayAnim(cache.ped, 'nm', 'firemans_carry', 8.0, -8.0, 100000, 33, 0, false, false, false)
else
isEscorted = false
IsEscorted = false
DetachEntity(cache.ped, true, false)
ClearPedTasksImmediately(cache.ped)
end
TriggerEvent('hospital:client:isEscorted', isEscorted)
TriggerEvent('hospital:client:isEscorted', IsEscorted)
end
end)

Expand Down Expand Up @@ -355,8 +363,8 @@ RegisterNetEvent('police:client:GetCuffed', function(playerId, isSoftcuff)
end
getCuffedAnimation(playerId)
else
isEscorted = false
TriggerEvent('hospital:client:isEscorted', isEscorted)
IsEscorted = false
TriggerEvent('hospital:client:isEscorted', IsEscorted)
DetachEntity(cache.ped, true, false)
TriggerServerEvent('police:server:SetHandcuffStatus', false)
ClearPedTasksImmediately(cache.ped)
Expand Down
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