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Add double tap guards for layers
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Promytheos committed Jan 5, 2025
1 parent d5b06ab commit 7f3d7ec
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Showing 2 changed files with 111 additions and 40 deletions.
84 changes: 84 additions & 0 deletions boards/shields/vortex_corne/custom_behaviors.dtsi
Original file line number Diff line number Diff line change
Expand Up @@ -70,5 +70,89 @@
bindings = <&out OUT_TOG>, <&out OUT_USB>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};

to_BASE: to_BASE {
compatible = "zmk,behavior-tap-dance";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&none>, <&to BASE>;
};

to_TAP: to_TAP {
compatible = "zmk,behavior-tap-dance";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&none>, <&to TAP>;
};

to_NAV: to_NAV {
compatible = "zmk,behavior-tap-dance";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&none>, <&to NAV>;
};

to_MSE: to_MSE {
compatible = "zmk,behavior-tap-dance";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&none>, <&to MSE>;
};

to_BUT: to_BUT {
compatible = "zmk,behavior-tap-dance";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&none>, <&to BUT>;
};

to_MED: to_MED {
compatible = "zmk,behavior-tap-dance";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&none>, <&to MED>;
};

to_NUM: to_NUM {
compatible = "zmk,behavior-tap-dance";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&none>, <&to NUM>;
};

to_SYM: to_SYM {
compatible = "zmk,behavior-tap-dance";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&none>, <&to SYM>;
};

to_FUN: to_FUN {
compatible = "zmk,behavior-tap-dance";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&none>, <&to FUN>;
};

to_EXT: to_EXT {
compatible = "zmk,behavior-tap-dance";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&none>, <&to EXT>;
};

reset_boot: reset_boot {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&sysreset>, <&bootloader>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};

to_reset: to_reset {
compatible = "zmk,behavior-tap-dance";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&none>, <&reset_boot>;
};
};
};
67 changes: 27 additions & 40 deletions boards/shields/vortex_corne/vortex_corne.keymap
Original file line number Diff line number Diff line change
Expand Up @@ -15,22 +15,22 @@
#include "./custom_behaviors.dtsi"

#define BASE 0
#define L_TAP 1
#define TAP 1
#define NAV 2
#define MSE 3
#define BUT 4
#define MED 5
#define NUM 6
#define SYM 7
#define FUN 8
#define GAM 9
#define EXT 9

&mt {
flavor = "tap-preferred";
};

&caps_word {
continue-list = <UNDERSCORE MINUS BACKSPACE>;
continue-list = <UNDERSCORE MINUS BACKSPACE DELETE>;
};

/ {
Expand All @@ -48,19 +48,6 @@
key-positions = <16 19 38 39>;
bindings = <&sys_reset>;
};

combo_bootloader {
timeout-ms = <50>;
key-positions = <17 18 38 39>;
bindings = <&bootloader>;
};

combo_midclick {
timeout-ms = <50>;
key-positions = <38 39>;
bindings = <&mkp MCLK>;
layers = <MSE>;
};
};
};

Expand All @@ -79,7 +66,7 @@

tap_layer {
bindings = <
&none &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &to BASE
&none &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &to_BASE
&none &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &none
&none &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &none
&kp DEL &kp BSPC &kp RET &kp TAB &kp SPACE &kp ESC
Expand All @@ -88,19 +75,19 @@

navigation_layer {
bindings = <
&none &none &none &none &none &none &kp K_REDO &kp K_PASTE &kp K_COPY &kp K_CUT &kp K_UNDO &none
&none &kp LGUI &kp LALT &kp LSHFT &kp LCTRL &none &kp CLCK &kp LEFT &kp DOWN &kp UP &kp RIGHT &none
&none &none &none &none &none &none &kp INS &kp HOME &kp PG_DN &kp PG_UP &kp END &none
&kp DEL &kp BSPC &kp RET &none &none &none
&none &to_reset &to_TAP &to_EXT &to_BASE &none &kp K_REDO &kp K_PASTE &kp K_COPY &kp K_CUT &kp K_UNDO &none
&none &kp LGUI &kp LALT &kp LSHFT &kp LCTRL &none &kp CLCK &kp LEFT &kp DOWN &kp UP &kp RIGHT &none
&none &none &none &to_NUM &to_NAV &none &kp INS &kp HOME &kp PG_DN &kp PG_UP &kp END &none
&kp DEL &kp BSPC &kp RET &none &none &none
>;
};

mouse_layer {
bindings = <
&none &bootloader &to L_TAP &to EXT &to BASE &none &kp K_REDO &kp K_PASTE &kp K_COPY &kp K_CUT &kp K_UNDO &none
&none &kp LGUI &kp LALT &kp LSHFT &kp LCTRL &none &none &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_UP &mmv MOVE_RIGHT &none
&none &none &none &none &none &none &none &msc SCRL_RIGHT &msc SCRL_DOWN &msc SCRL_UP &msc SCRL_RIGHT &none
&none &none &none &mkp RCLK &mkp LCLK &mkp MCLK
&none &to_reset &to_TAP &to_EXT &to_BASE &none &kp K_REDO &kp K_PASTE &kp K_COPY &kp K_CUT &kp K_UNDO &none
&none &kp LGUI &kp LALT &kp LSHFT &kp LCTRL &none &none &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_UP &mmv MOVE_RIGHT &none
&none &none &none &to_SYM &to_MSE &none &none &msc SCRL_RIGHT &msc SCRL_DOWN &msc SCRL_UP &msc SCRL_RIGHT &none
&none &none &none &mkp RCLK &mkp LCLK &mkp MCLK
>;
};

Expand All @@ -115,45 +102,45 @@

media_layer {
bindings = <
&none &bootloader &to L_TAP &to EXT &to BASE &none &none &none &none &none &none &none
&none &none &none &none &none &none &none &to_reset &to_TAP &to_EXT &to_BASE &none
&none &kp C_PREV &kp C_VOL_DN &kp C_VOL_UP &kp C_NEXT &none &none &kp RCTRL &kp RSHFT &kp RALT &kp RGUI &none
&none &bt_sel_clr_0 &bt_sel_clr_1 &bt_sel_clr_2 &bt_sel_clr_3 &out_tog &none &none &none &none &none &none
&none &bt_sel_clr_0 &bt_sel_clr_1 &bt_sel_clr_2 &bt_sel_clr_3 &out_tog &none &to_MED &to_FUN &none &none &none
&kp C_MUTE &kp C_PP &none &none &kp C_PP &kp C_MUTE
>;
};

number_layer {
bindings = <
&none &bootloader &to L_TAP &to EXT &to BASE &none &kp LBKT &kp N7 &kp N8 &kp N9 &kp RBKT &none
&none &kp LGUI &kp LALT &kp LSHFT &kp LCTRL &none &kp EQUAL &kp N4 &kp N5 &kp N6 &kp SEMI &none
&none &none &none &none &none &none &kp BSLSH &kp N1 &kp N2 &kp N3 &kp GRAVE &none
&none &none &none &kp MINUS &kp N0 &kp DOT
&none &to_reset &to_TAP &to_EXT &to_BASE &none &kp LBKT &kp N7 &kp N8 &kp N9 &kp RBKT &none
&none &kp LGUI &kp LALT &kp LSHFT &kp LCTRL &none &kp EQUAL &kp N4 &kp N5 &kp N6 &kp SEMI &none
&none &none &none &to_NAV &to_NUM &none &kp BSLSH &kp N1 &kp N2 &kp N3 &kp GRAVE &none
&none &none &none &kp MINUS &kp N0 &kp DOT
>;
};

symbol_layer {
bindings = <
&none &bootloader &to L_TAP &to EXT &to BASE &none &kp LBRC &kp AMPS &kp ASTRK &kp LPAR &kp RBRC &none
&none &kp LGUI &kp LALT &kp LSHFT &kp LCTRL &none &kp PLUS &kp DLLR &kp PRCNT &kp CARET &kp COLON &none
&none &none &none &none &none &none &kp PIPE &kp EXCL &kp AT &kp HASH &kp TILDE &none
&none &none &mkp RCLK &kp UNDER &kp LPAR &kp RPAR
&none &to_reset &to_TAP &to_EXT &to_BASE &none &kp LBRC &kp AMPS &kp ASTRK &kp LPAR &kp RBRC &none
&none &kp LGUI &kp LALT &kp LSHFT &kp LCTRL &none &kp PLUS &kp DLLR &kp PRCNT &kp CARET &kp COLON &none
&none &none &none &to_MSE &to_SYM &none &kp PIPE &kp EXCL &kp AT &kp HASH &kp TILDE &none
&none &none &mkp RCLK &kp UNDER &kp LPAR &kp RPAR
>;
};

fn_layer {
bindings = <
&none &bootloader &to L_TAP &to EXT &to BASE &none &kp PSCRN &kp F7 &kp F8 &kp F9 &kp F12 &none
&none &none &none &none &none &none &kp SLCK &kp F4 &kp F5 &kp F6 &kp F11 &none
&none &none &none &none &none &none &kp PAUSE_BREAK &kp F1 &kp F2 &kp F3 &kp F10 &none
&none &none &none &kp TAB &kp SPACE &kp KAPP
&none &to_reset &to_TAP &to_EXT &to_BASE &none &kp PSCRN &kp F7 &kp F8 &kp F9 &kp F12 &none
&none &kp LGUI &kp LALT &kp LSHFT &kp LCTRL &none &kp SLCK &kp F4 &kp F5 &kp F6 &kp F11 &none
&none &none &none &to_MED &to_FUN &none &kp PAUSE_BREAK &kp F1 &kp F2 &kp F3 &kp F10 &none
&none &none &none &kp TAB &kp SPACE &kp KAPP
>;
};

gaming_layer {
bindings = <
&kp ESC &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp MINUS
&kp TAB &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &to BASE
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &to_BASE
&kp LCTRL &kp LALT &kp SPACE &kp RET &kp RGUI &mo FUN
>;
};
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