Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Vengeful Cry Improvements #8303

Merged
merged 2 commits into from
Oct 20, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 3 additions & 3 deletions src/Data/ModCache.lua
Original file line number Diff line number Diff line change
Expand Up @@ -10372,12 +10372,12 @@ c["Retaliation Skills have 10% reduced Enemy Stun Threshold"]={{[1]={[1]={skillT
c["Retaliation Skills have 12% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=12}},nil}
c["Retaliation Skills have 15% increased Area of Effect"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}
c["Retaliation Skills have 15% increased Cooldown Recovery Rate"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}},nil}
c["Retaliation Skills have 20% increased Speed"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}
c["Retaliation Skills have 20% increased Speed"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20},[2]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=20}},nil}
c["Retaliation Skills have 25% increased Stun Duration on Enemies"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil}
c["Retaliation Skills have 30% increased Area of Effect"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}
c["Retaliation Skills have 50% increased Stun Duration on Enemies"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},nil}
c["Retaliation Skills have 6% increased Speed"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}
c["Retaliation Skills have 8% increased Speed"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}
c["Retaliation Skills have 6% increased Speed"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6},[2]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=6}},nil}
c["Retaliation Skills have 8% increased Speed"]={{[1]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8},[2]={[1]={skillType=132,type="SkillType"},flags=0,keywordFlags=4,name="WarcrySpeed",type="INC",value=8}},nil}
c["Returning Projectiles have 150% increased Speed"]={nil,"Returning Projectiles have 150% increased Speed "}
c["Right Ring Slot: Your Shocking Skitterbot's Aura applies Socketed Hex Curse instead"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="SkitterbotsCannotShock",type="FLAG",value=true}},nil}
c["Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them"]={{[1]={[1]={num=2,type="SlotNumber"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="CoveredInFrostEffect",type="BASE",value=20}},nil}
Expand Down
1 change: 1 addition & 0 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2536,6 +2536,7 @@ local specialModList = {
} end,
["retaliation skills have (%d+)%% increased speed"] = function(num) return {
mod("Speed", "INC", num, { type = "SkillType", skillType = SkillType.Retaliation }),
mod("WarcrySpeed", "INC", num, nil, 0, KeywordFlag.Warcry, { type = "SkillType", skillType = SkillType.Retaliation }),
} end,
-- Guardian
["grants armour equal to (%d+)%% of your reserved life to you and nearby allies"] = function(num) return { mod("GrantReservedLifeAsAura", "LIST", { mod = mod("Armour", "BASE", num / 100) }) } end,
Expand Down
Loading