Reduce EstimatePlayerProgress memory usage #6631
Merged
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Reduce OnFrame memory allocation from about 4.5 MB/s to 0.1 MB/s when PoB is active and on tree tab.
Description of the problem being solved:
EstimatePlayerProgress is called many times per frame because it's used for the width of a control several other controls anchor off of. In the function a local table is created which allocates over 4 MB/s because of how often the function is called. The memory does eventually get garbage collected but this is extra work that isn't needed.
Moved the table to outside the function and did some other minor refactoring.
Steps taken to verify a working solution:
Before/After with PoB window active:
