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Remove curse effect on bosses #5187

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6 changes: 0 additions & 6 deletions src/Modules/ConfigOptions.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1403,21 +1403,18 @@ This is divided by 4.25 to represent 4 damage types + some ^xD02090chaos
^7Fill in the exact damage numbers if more precision is needed

Standard Boss adds the following modifiers:
33% less Effect of your Hexes
+40% to enemy Elemental Resistances
+25% to enemy ^xD02090Chaos Resistance
^794% of monster damage

Guardian / Pinnacle Boss adds the following modifiers:
66% less Effect of your Hexes
+50% to enemy Elemental Resistances
+30% to enemy ^xD02090Chaos Resistance
^7+33% to enemy Armour
188% of monster damage
5% penetration

Uber Pinnacle Boss adds the following modifiers:
66% less Effect of your Hexes
+50% to enemy Elemental Resistances
+30% to enemy ^xD02090Chaos Resistance
^7+100% to enemy Armour
Expand Down Expand Up @@ -1455,7 +1452,6 @@ Uber Pinnacle Boss adds the following modifiers:
build.configTab.varControls['enemyFirePen']:SetPlaceholder(defaultPen, true)
elseif val == "Boss" then
enemyModList:NewMod("Condition:RareOrUnique", "FLAG", true, "Config", { type = "Condition", var = "Effective" })
enemyModList:NewMod("CurseEffectOnSelf", "MORE", -33, "Boss")
enemyModList:NewMod("AilmentThreshold", "MORE", 488, "Boss")
modList:NewMod("WarcryPower", "BASE", 20, "Boss")

Expand Down Expand Up @@ -1486,7 +1482,6 @@ Uber Pinnacle Boss adds the following modifiers:
elseif val == "Pinnacle" then
enemyModList:NewMod("Condition:RareOrUnique", "FLAG", true, "Config", { type = "Condition", var = "Effective" })
enemyModList:NewMod("Condition:PinnacleBoss", "FLAG", true, "Config", { type = "Condition", var = "Effective" })
enemyModList:NewMod("CurseEffectOnSelf", "MORE", -66, "Boss")
enemyModList:NewMod("Armour", "MORE", 33, "Boss")
enemyModList:NewMod("AilmentThreshold", "MORE", 404, "Boss")
modList:NewMod("WarcryPower", "BASE", 20, "Boss")
Expand Down Expand Up @@ -1516,7 +1511,6 @@ Uber Pinnacle Boss adds the following modifiers:
elseif val == "Uber" then
enemyModList:NewMod("Condition:RareOrUnique", "FLAG", true, "Config", { type = "Condition", var = "Effective" })
enemyModList:NewMod("Condition:PinnacleBoss", "FLAG", true, "Config", { type = "Condition", var = "Effective" })
enemyModList:NewMod("CurseEffectOnSelf", "MORE", -66, "Boss")
enemyModList:NewMod("Armour", "MORE", 100, "Boss")
enemyModList:NewMod("DamageTaken", "MORE", -70, "Boss")
enemyModList:NewMod("AilmentThreshold", "MORE", 404, "Boss")
Expand Down