FIX: Ailement mods from skill active skill gems not applying #5003
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixes #5000 .
Description of the problem being solved:
The issue is that mods from active skill gems are not in env.modDB and thus the Sum function returns 0. Looking for ailment mods in env.player.mainSkill.baseSkillModList resolves the issue but i'm not sure if it's the correct approach to solving this.