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Add breakdown for Boneshatter self damage #4734
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This PR has some overlap with #4705 in the CalcDefence file. |
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No more duplicated code, ready to merge. |
Fixes #3063 as all other issues are resolved |
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This and Forbidden Rite seem like a great opportunity for breaking CalcDefence.lua up into a callable component so we don't have to worry about code duplication and maintenance headaches in the future.
Description of the problem being solved:
Adds a self damage breakdown to Boneshatter similar to Forbidden Rite. It takes into account all elements (phys taken as X), armour, resistances, fortify/berserk/etc.
Link to a build that showcases this PR: https://pobb.in/sQ4lIBXWfh6h
After screenshot: