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FIX: update tests to reflect different effective group skill count
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Paliak committed Dec 5, 2023
1 parent 26e507d commit 87ed945
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions spec/System/TestTriggers_spec.lua
Original file line number Diff line number Diff line change
Expand Up @@ -54,6 +54,7 @@ describe("TestTriggers", function()
runCallback("OnFrame")

build.mainSocketGroup = 2
build.skillsTab.socketGroupList[build.mainSocketGroup].mainActiveSkill = 2
build.modFlag = true
build.buildFlag = true
build.skillsTab:PasteSocketGroup("Smite 20/0 Default 1\n")
Expand Down Expand Up @@ -82,6 +83,7 @@ describe("TestTriggers", function()
runCallback("OnFrame")

build.mainSocketGroup = 2
build.skillsTab.socketGroupList[build.mainSocketGroup].mainActiveSkill = 2
build.modFlag = true
build.buildFlag = true
build.skillsTab:PasteSocketGroup("Smite 20/0 Default 1\n")
Expand Down Expand Up @@ -792,6 +794,7 @@ describe("TestTriggers", function()
runCallback("OnFrame")

build.mainSocketGroup = 2
build.skillsTab.socketGroupList[build.mainSocketGroup].mainActiveSkill = 2
build.modFlag = true
build.buildFlag = true
runCallback("OnFrame")
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