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Updating CHANGELOG.md
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ldicker83 committed Jan 30, 2019
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# Change Log
This is the changelog for OutpostHD.

## [0.7.10] - UNRELEASED
## [0.7.10] - 2019-01-29

Maintenance release.

### Changed
- RobotCommand::addRobot() will no longer throw an exception if a robot appears to match an already existing robot. It will instead write this to the log and request that the user report the issue to the developer.

### Fixed
- Fixed an oversight which neglected to remove a dead robot from a Robot Command Center. This would lead to an abrupt program termination with the message "RobotCommand::removeRobot(): Removing a robot that is not under the command of this Robot Command Facility."
- Fixed an oversight which neglected to remove a dead robot from a Robot Command Center. This would lead to an abrupt program termination with the message "RobotCommand::addRobot(): Adding a robot that is already under the command of this Robot Command Facility."
- Fixed a logic mistake that failed to draw the mouse tile highlight when the connectedness overlay was turned on.
- Fixed an issue which caused energy usage being displayed incorrectly when a savegame is loaded.
- Fixed a mistake which allowed the player to place Colonist and Cargo landers on Turn 0 if the SEED Lander had been placed.


## [0.7.9] - 2019-01-20
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