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Add inline images; adjust image tables for rotations
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AaronVanGeffen committed Nov 22, 2024
1 parent 9effa1d commit f6c1b45
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Showing 15 changed files with 1,209 additions and 1,194 deletions.
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}
},
"images": [
"$G1[13765..13765] // EntertainerAstronaut.WatchRide",
"$G1[13769..13774] // EntertainerAstronaut.None",
"$G1[13793..13805] // EntertainerAstronaut.Drowning",
"$G1[5125..5125] // Inline sprite id",
"$G1[13765..13768] // EntertainerAstronaut.WatchRide",
"$G1[13769..13792] // EntertainerAstronaut.None",
"$G1[13793..13844] // EntertainerAstronaut.Drowning",
"$G1[13845..13856] // EntertainerAstronaut.Hanging",
"$G1[13857..13866] // EntertainerAstronaut.EatFood"
"$G1[13857..13896] // EntertainerAstronaut.EatFood"
],
"animationGroups": [
{
"debugName": "EntertainerAstronaut",
"animations": {
"None": {
"offset": 1,
"offset": 5,
"sequence": [
0,
1,
Expand All @@ -62,13 +63,13 @@
]
},
"WatchRide": {
"offset": 0,
"offset": 1,
"sequence": [
0
]
},
"EatFood": {
"offset": 32,
"offset": 93,
"sequence": [
0,
1,
Expand All @@ -92,7 +93,7 @@
]
},
"Hanging": {
"offset": 20,
"offset": 81,
"sequence": [
0,
1,
Expand All @@ -109,7 +110,7 @@
]
},
"Drowning": {
"offset": 7,
"offset": 29,
"sequence": [
0,
1,
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]
},
"Joy": {
"offset": 32,
"offset": 93,
"sequence": [
0,
1,
Expand All @@ -201,7 +202,7 @@
]
},
"Wave2": {
"offset": 32,
"offset": 93,
"sequence": [
0,
1,
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Expand Up @@ -40,18 +40,19 @@
}
},
"images": [
"$G1[13105..13105] // EntertainerBandit.WatchRide",
"$G1[13109..13114] // EntertainerBandit.None",
"$G1[13133..13148] // EntertainerBandit.Drowning",
"$G1[5126..5126] // Inline sprite id",
"$G1[13105..13108] // EntertainerBandit.WatchRide",
"$G1[13109..13132] // EntertainerBandit.None",
"$G1[13133..13196] // EntertainerBandit.Drowning",
"$G1[13197..13208] // EntertainerBandit.Hanging",
"$G1[13209..13250] // EntertainerBandit.EatFood"
"$G1[13209..13376] // EntertainerBandit.EatFood"
],
"animationGroups": [
{
"debugName": "EntertainerBandit",
"animations": {
"None": {
"offset": 1,
"offset": 5,
"sequence": [
0,
1,
Expand All @@ -62,13 +63,13 @@
]
},
"WatchRide": {
"offset": 0,
"offset": 1,
"sequence": [
0
]
},
"EatFood": {
"offset": 35,
"offset": 105,
"sequence": [
0,
1,
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]
},
"Hanging": {
"offset": 23,
"offset": 93,
"sequence": [
0,
1,
Expand All @@ -201,7 +202,7 @@
]
},
"Drowning": {
"offset": 7,
"offset": 29,
"sequence": [
0,
1,
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]
},
"Joy": {
"offset": 35,
"offset": 105,
"sequence": [
0,
1,
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]
},
"Wave2": {
"offset": 35,
"offset": 105,
"sequence": [
0,
1,
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Expand Up @@ -40,19 +40,20 @@
}
},
"images": [
"$G1[12325..12330] // EntertainerElephant.None",
"$G1[12349..12349] // EntertainerElephant.WatchRide",
"$G1[5120..5120] // Inline sprite id",
"$G1[12325..12348] // EntertainerElephant.None",
"$G1[12349..12352] // EntertainerElephant.WatchRide",
"$G1[12353..12364] // EntertainerElephant.Hanging",
"$G1[12365..12371] // EntertainerElephant.EatFood",
"$G1[12393..12402] // EntertainerElephant.Drowning",
"$G1[12433..12460] // EntertainerElephant.Joy"
"$G1[12365..12392] // EntertainerElephant.EatFood",
"$G1[12393..12432] // EntertainerElephant.Drowning",
"$G1[12433..12544] // EntertainerElephant.Joy"
],
"animationGroups": [
{
"debugName": "EntertainerElephant",
"animations": {
"None": {
"offset": 0,
"offset": 1,
"sequence": [
0,
1,
Expand All @@ -63,13 +64,13 @@
]
},
"WatchRide": {
"offset": 6,
"offset": 25,
"sequence": [
0
]
},
"EatFood": {
"offset": 19,
"offset": 41,
"sequence": [
0,
1,
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]
},
"Hanging": {
"offset": 7,
"offset": 29,
"sequence": [
0,
1,
Expand All @@ -116,7 +117,7 @@
]
},
"Drowning": {
"offset": 26,
"offset": 69,
"sequence": [
0,
1,
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]
},
"Joy": {
"offset": 36,
"offset": 109,
"sequence": [
0,
1,
Expand Down Expand Up @@ -272,7 +273,7 @@
]
},
"Wave2": {
"offset": 19,
"offset": 41,
"sequence": [
0,
1,
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Original file line number Diff line number Diff line change
Expand Up @@ -40,18 +40,19 @@
}
},
"images": [
"$G1[12545..12545] // EntertainerGorilla.WatchRide",
"$G1[12549..12554] // EntertainerGorilla.None",
"$G1[12573..12583] // EntertainerGorilla.EatFood",
"$G1[12617..12628] // EntertainerGorilla.Drowning",
"$G1[5122..5122] // Inline sprite id",
"$G1[12545..12548] // EntertainerGorilla.WatchRide",
"$G1[12549..12572] // EntertainerGorilla.None",
"$G1[12573..12616] // EntertainerGorilla.EatFood",
"$G1[12617..12664] // EntertainerGorilla.Drowning",
"$G1[12665..12676] // EntertainerGorilla.Hanging"
],
"animationGroups": [
{
"debugName": "EntertainerGorilla",
"animations": {
"None": {
"offset": 1,
"offset": 5,
"sequence": [
0,
1,
Expand All @@ -62,13 +63,13 @@
]
},
"WatchRide": {
"offset": 0,
"offset": 1,
"sequence": [
0
]
},
"EatFood": {
"offset": 7,
"offset": 29,
"sequence": [
0,
1,
Expand Down Expand Up @@ -112,7 +113,7 @@
]
},
"Hanging": {
"offset": 30,
"offset": 121,
"sequence": [
0,
1,
Expand All @@ -129,7 +130,7 @@
]
},
"Drowning": {
"offset": 18,
"offset": 73,
"sequence": [
0,
1,
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]
},
"Joy": {
"offset": 7,
"offset": 29,
"sequence": [
0,
1,
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]
},
"Wave2": {
"offset": 7,
"offset": 29,
"sequence": [
0,
1,
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Original file line number Diff line number Diff line change
Expand Up @@ -40,18 +40,19 @@
}
},
"images": [
"$G1[12893..12893] // EntertainerKnight.WatchRide",
"$G1[12897..12902] // EntertainerKnight.None",
"$G1[12921..12935] // EntertainerKnight.Drowning",
"$G1[5124..5124] // Inline sprite id",
"$G1[12893..12896] // EntertainerKnight.WatchRide",
"$G1[12897..12920] // EntertainerKnight.None",
"$G1[12921..12980] // EntertainerKnight.Drowning",
"$G1[12981..12992] // EntertainerKnight.Hanging",
"$G1[12993..13020] // EntertainerKnight.EatFood"
"$G1[12993..13104] // EntertainerKnight.EatFood"
],
"animationGroups": [
{
"debugName": "EntertainerKnight",
"animations": {
"None": {
"offset": 1,
"offset": 5,
"sequence": [
0,
1,
Expand All @@ -62,13 +63,13 @@
]
},
"WatchRide": {
"offset": 0,
"offset": 1,
"sequence": [
0
]
},
"EatFood": {
"offset": 34,
"offset": 101,
"sequence": [
0,
1,
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]
},
"Hanging": {
"offset": 22,
"offset": 89,
"sequence": [
0,
1,
Expand All @@ -137,7 +138,7 @@
]
},
"Drowning": {
"offset": 7,
"offset": 29,
"sequence": [
0,
1,
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]
},
"Joy": {
"offset": 34,
"offset": 101,
"sequence": [
0,
1,
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]
},
"Wave2": {
"offset": 34,
"offset": 101,
"sequence": [
0,
1,
Expand Down
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