OCAP2 v1.1.0
v1.1.0
Our second release is now ready!
We've added a lot of resilience and customization functionality to both the addon and the web component, with extension updates facilitating a lot of QOL and diagnostic features. The full list of changes is below -- we hope you enjoy it!
If you have feedback or questions, or would like a hand with a problem, please join our development and support Discord server: https://discord.gg/r98bDxgZbV
ocap2-v1.1.0.zip
contains the addon, userconfig file, extensions for x86/x64 Windows and Linux, and the webserver files to run on Windows.
ocap-webserver
contains the webserver program built for Linux.
Our web component is also available through Docker -- check out the web repository readme for more.
Fixes
Addon
- [addon/#25] Fixes incorrect color for "ColorUNKNOWN" in playback
- [OCAP/#32] Adds submunition ammo type handling for projectile tracking
- [OCAP/#33] Marker creation time was displayed ~2sec later during playback
- [OCAP/#36] Grenades, any other thrown object and fire lines were not shown after unit respawn
Web
- [OCAP/#14] Prevent markers from appearing if they should not be visible
- [web/#21] Fixed group list is not filtered on first load
Changes
Addon
- [addon/#25]
- Adds support for "isKindOf" object recording exclusion
- Checks for ACE modules before running monitors that depend on them
- Positions now tracked in ASL for future surprises :)
- Addon and extension versions now recorded in JSON
- Adds descriptions to userconfig/config.hpp settings
- [OCAP/#45] Adds diary entry in-game showing about and status of addon, plus versions
- [OCAP/#34] Adds support for ArmA3 unconscious state
- [OCAP/#38] Disconnect now hides the controlled unit
- [OCAP/#39] Hit/Killed events now brought into parity & sharing more accurate tracking
- [addon/#17] Reduce network traffic by checking configured marker exclusions clientside
- [addon/#22] Projectile markers now reflect the direction of travel
- [web/#29] Show kill reason as disconnect, when disconnected at the same time
Web
- [OCAP/#42] Adds CUP Maps markers
- [OCAP/#41] Adds 3CB Factions markers
- [OCAP/#46] Adds ability to hide killcount info during playback
- [OCAP/#28] Updates 'share' button icon
- [OCAP/#8] Adds ability to switch between time elapsed, in-world time, and system time, if available
- [OCAP/#7] Adds support for new custom event
capture
- [OCAP/#28] Re adds customizing for own logo and link, like as it existed in the old OCAP
- [OCAP/#12] Killing units of the same side will now decrease kill count
- [web/#18] Increases left panel width for recent role addition
- [web/#33] Enables caching for static marker icons & map tiles