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OCAP2 v1.1.0

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@indig0fox indig0fox released this 31 Jul 14:11

v1.1.0

Our second release is now ready!

We've added a lot of resilience and customization functionality to both the addon and the web component, with extension updates facilitating a lot of QOL and diagnostic features. The full list of changes is below -- we hope you enjoy it!

If you have feedback or questions, or would like a hand with a problem, please join our development and support Discord server: https://discord.gg/r98bDxgZbV

ocap2-v1.1.0.zip contains the addon, userconfig file, extensions for x86/x64 Windows and Linux, and the webserver files to run on Windows.
ocap-webserver contains the webserver program built for Linux.

Our web component is also available through Docker -- check out the web repository readme for more.

Fixes

Addon

  • [addon/#25] Fixes incorrect color for "ColorUNKNOWN" in playback
  • [OCAP/#32] Adds submunition ammo type handling for projectile tracking
  • [OCAP/#33] Marker creation time was displayed ~2sec later during playback
  • [OCAP/#36] Grenades, any other thrown object and fire lines were not shown after unit respawn

Web

  • [OCAP/#14] Prevent markers from appearing if they should not be visible
  • [web/#21] Fixed group list is not filtered on first load

Changes

Addon

  • [addon/#25]
    • Adds support for "isKindOf" object recording exclusion
    • Checks for ACE modules before running monitors that depend on them
    • Positions now tracked in ASL for future surprises :)
    • Addon and extension versions now recorded in JSON
    • Adds descriptions to userconfig/config.hpp settings
  • [OCAP/#45] Adds diary entry in-game showing about and status of addon, plus versions
  • [OCAP/#34] Adds support for ArmA3 unconscious state
  • [OCAP/#38] Disconnect now hides the controlled unit
  • [OCAP/#39] Hit/Killed events now brought into parity & sharing more accurate tracking
  • [addon/#17] Reduce network traffic by checking configured marker exclusions clientside
  • [addon/#22] Projectile markers now reflect the direction of travel
  • [web/#29] Show kill reason as disconnect, when disconnected at the same time

Web

  • [OCAP/#42] Adds CUP Maps markers
  • [OCAP/#41] Adds 3CB Factions markers
  • [OCAP/#46] Adds ability to hide killcount info during playback
  • [OCAP/#28] Updates 'share' button icon
  • [OCAP/#8] Adds ability to switch between time elapsed, in-world time, and system time, if available
  • [OCAP/#7] Adds support for new custom event capture
  • [OCAP/#28] Re adds customizing for own logo and link, like as it existed in the old OCAP
  • [OCAP/#12] Killing units of the same side will now decrease kill count
  • [web/#18] Increases left panel width for recent role addition
  • [web/#33] Enables caching for static marker icons & map tiles