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//////////////////////////////////////////////////////////////////////////////// | ||
// BSD 3-Clause License | ||
// | ||
// Copyright (c) 2021, NVIDIA Corporation | ||
// All rights reserved. | ||
// | ||
// Redistribution and use in source and binary forms, with or without | ||
// modification, are permitted provided that the following conditions are met: | ||
// | ||
// 1. Redistributions of source code must retain the above copyright notice, this | ||
// list of conditions and the following disclaimer. | ||
// | ||
// 2. Redistributions in binary form must reproduce the above copyright notice, | ||
// this list of conditions and the following disclaimer in the documentation | ||
// and/or other materials provided with the distribution. | ||
// | ||
// 3. Neither the name of the copyright holder nor the names of its | ||
// contributors may be used to endorse or promote products derived from | ||
// this software without specific prior written permission. | ||
// | ||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | ||
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | ||
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | ||
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | ||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | ||
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | ||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
///////////////////////////////////////////////////////////////////////////////// | ||
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#pragma once | ||
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#include "matx/core/type_utils.h" | ||
#include "matx/operators/base_operator.h" | ||
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namespace matx | ||
{ | ||
/** | ||
* Upsamples a tensor by stuffing zeros | ||
*/ | ||
namespace detail { | ||
template <typename T> | ||
class DownsampleOp : public BaseOp<DownsampleOp<T>> | ||
{ | ||
private: | ||
T op_; | ||
int32_t dim_; | ||
uint32_t n_; | ||
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public: | ||
using matxop = bool; | ||
using matxoplvalue = bool; | ||
using scalar_type = typename T::scalar_type; | ||
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__MATX_INLINE__ std::string str() const { return "downsample(" + op_.str() + ")"; } | ||
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static __MATX_INLINE__ constexpr __MATX_HOST__ __MATX_DEVICE__ int32_t Rank() | ||
{ | ||
return T::Rank(); | ||
} | ||
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__MATX_INLINE__ DownsampleOp(const T &op, int32_t dim, uint32_t n) : op_(op), dim_(dim), n_(n) { | ||
}; | ||
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template <typename... Is> | ||
__MATX_INLINE__ __MATX_DEVICE__ __MATX_HOST__ auto operator()(Is... indices) const | ||
{ | ||
static_assert(sizeof...(Is)==Rank()); | ||
static_assert((std::is_convertible_v<Is, index_t> && ... )); | ||
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// convert variadic type to array so we can read/update | ||
std::array<index_t, Rank()> ind{indices...}; | ||
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ind[dim_] *= n_; | ||
return mapply(op_, ind); | ||
} | ||
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constexpr __MATX_INLINE__ __MATX_HOST__ __MATX_DEVICE__ index_t Size(int32_t dim) const | ||
{ | ||
return (op_.Size(dim) + n_ - 1) / n_; | ||
} | ||
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template<typename R> __MATX_INLINE__ auto operator=(const R &rhs) { | ||
return set(*this, rhs); | ||
} | ||
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static_assert(Rank() > 0, "DownsampleOp: Rank of operator must be greater than 0."); | ||
static_assert(T::Rank() > 0, "DownsampleOp: Rank of input operator must be greater than 0."); | ||
}; | ||
} | ||
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/** | ||
* @brief Downsample across one dimension | ||
* | ||
* Downsamples an input tensor across dimension `dim` by a factor of `n`. Downsampling is performed | ||
* by dropping all samples except every `n`th sample. | ||
* | ||
* @tparam T Input operator/tensor type | ||
* @param op Input operator | ||
* @param dim Dimension to downsample | ||
* @param n Downsample rate | ||
* @return Upsampled operator | ||
*/ | ||
template <typename T> | ||
__MATX_INLINE__ auto downsample( const T &op, int32_t dim, uint32_t n) { | ||
return detail::DownsampleOp<T>(op, dim, n); | ||
} | ||
} // end namespace matx |
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