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Releases: Mixone-FinallyHere/DS-Pokemon-Rom-Editor

DSPRE Beta Canary Build 2024-12-10

10 Dec 15:07
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Pre-release

What's Changed

Full Changelog: v1.12.3-beta...beta_canary

DSPRE-Reloaded 1.12.3 - Beta

10 May 21:01
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This version has

  • Overlay Editor
  • Wild Editor fixes
  • Merged mon editors into one.
  • Migrated to nugets proper
  • Added the levelscript editor
  • Incorporated Safari and Headbutt editors
  • Some more fixes to the new tabs and an arm9 issue
  • Fixed bug DPPt on load for betas
  • Synchronize merged Pokemon Editor
  • Refresh Trainer Editor on ability change
  • Populate learnsets on Trainer Moves check (Still in progress)
  • Add Difficulty Value Calculator
  • Fix for internal names
  • Initiate Moves. Fix DPPt bug for Encounters tab.
  • Fully Added all DSUtils changes
  • Various fixes and improvements

Included PRs

New Contributors

Full Changelog: v1.12-beta...v1.12.3-beta

DSPRE Reloaded 1.12 - beta

05 Mar 12:56
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DSPRE Reloaded 1.12.0 beta

Improved the Pokemon Editor into a single window - TODO: potentially link them all under a single pokemon dropbox

Fixed some discrepancies in wild editors:

  • Good Rod swarm now correctly indicates it is Night Fishing
  • Super Rod swarm now correctly indicates it is ANY rod
  • Fishing percentages updated based on Blu and RefPlat research

Added partial fix to an arm9 issue (arm9 was staying badly marked as compressed when uncompressed)

A lot of work has started porting in @cuddlyogre branch:

  • Functional Level Script Ediotr (FINALLY!!!)
  • Headbutt Editor
  • Safari zone Editor
  • Minor changes to Script Editor
  • Work started to begin porting the full workload of headbutts and properly begin remodularixing it all to improve code efficiency

Testing REQUIRED please inform of any issues on the discord

DSPRE Reloaded 1.11.2 - beta

03 Mar 16:42
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Improved the Pokemon Editor into a single window - TODO: potentially link them all under a single pokemon dropbox

Fixed some discrepancies in wild editors:

  • Good Rod swarm now correctly indicates it is Night Fishing
  • Super Rod swarm now correctly indicates it is ANY rod
  • Fishing percentages updated based on Blu and RefPlat research

A lot of work has started porting in @cuddlyogre branch:

  • Functional Level Script Ediotr (FINALLY!!!)
  • Minor changes to Script Editor
  • Work started to begin porting the full workload of headbutts and properly begin remodularixing it all to improve code efficiency

Testing REQUIRED please inform of any issues on the discord

DSPRE Reloaded 1.10.2-beta

02 Nov 10:18
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DSPRE Reloaded 1.10.2 - Beta

Beta version with fixes to personal data editors and a small fix to a trainer names issue.

DSPRE Reloaded 1.10.1a - Alpha testing for Trainer Names and Modularity

04 Oct 21:49
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DSPRE Reloaded 1.10.1a

Alpha testing for Trainer Names and Modularity

This minor alpha version is to make sure modularity is functioning correctly before proceeding further and to fully test out Trainer Name Expansion, and make it available.

DSPRE Reloaded 1.10a

27 Sep 16:11
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Adds the Trainer Names patch

Needs to be tested so releasing this minor version

Full Changelog: v1.9.2...v1.10.0.5

DSPRE Reloaded 1.9.2.5

18 Jul 07:07
7148f62
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Bugfixes and improvements to version 1.9.2

This minor version contains various bugfixes and improvements to 1.9.2 in preparation for 1.9.3 or above

Both a ZIP and &z are provided, just choose the one you want.

Bugfixes

Overworld Bug setting script to 0 when going from Item or Trainer to Normal (NPC)

Setting scriptNumber to 0 was being done before checking if it needed to do so via if (disableHandlers) making any change from any OWType back to Normal (NPC) resetting script number.

Overworld Bug setting item to last selected when going from Item to Trainer to Item

Setting scriptNumber to dropdown value was being done before checking if it needed to do so via if (disableHandlers) making any change from Item to any OWType back to Item resetting script number to first Item.

Trainer editor for Diamond and Pearl broke if more than one pokemon

The pokemon trainer party data for Diamond and Pearl does not contain the data for ball capsules as opposed to Plat and HGSS so the last readUint16 was causing EndOfFile on pokemon parties for trainers.

Event editor scrolling or changing did not load map.

I have added a dictionary loaded at start of rom load that keeps a dict of event to headers and this allows inside event editor to know what map, matrix, areaData. etc... since we simply load the new header on change and get the data.

Improvements

HG-Engine compatibility

Included changes from BluRosie's fork so as to enable DSPRE to work with hg-engine ROMs. Change essentially is just a change of an OWTable overlay and an Icons one

Mikelan Patch compatibility

Included changes from BluRosie's fork so as to enable DSPRE to work with mikelan patch ROMs. Change essentially is just a change of an OWTable overlay and an Icons one