You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Version 0.1.58
Made a 55 ton 5/8/5
Added modular armor and jump was listed a 2 and only one showed in assign crits tab.
Altering the number of jump jets seems to reset the one jump jet from any assigned critical slot back to the hopper waiting to be assigned.
Trying to remove the jet from the movement arrows does not work and to remove the jet it must be assigned to a critical slot and right clicked for delete item.
Also trying to set the type of Jump Jet to anything other than standard or mechanical booster does not work.
The rules for it are in TO pg 280-281, and mention there is errata for it on Pg 17 of June 2016 Errata release.
The text was updated successfully, but these errors were encountered:
Version 0.1.58
Made a 55 ton 5/8/5
Added modular armor and jump was listed a 2 and only one showed in assign crits tab.
Altering the number of jump jets seems to reset the one jump jet from any assigned critical slot back to the hopper waiting to be assigned.
Trying to remove the jet from the movement arrows does not work and to remove the jet it must be assigned to a critical slot and right clicked for delete item.
Also trying to set the type of Jump Jet to anything other than standard or mechanical booster does not work.
The rules for it are in TO pg 280-281, and mention there is errata for it on Pg 17 of June 2016 Errata release.
The text was updated successfully, but these errors were encountered: