This unity project simulate the Valley of stability β, introducing the concepts of stability for an element and for an isotope. With the help of this representation, an astronomer can introduce the basic concepts like the decay process beta and the neutron capture process slow and fast in a very easy way.
This project was made with Unity version 2018.2.9f1
.
The models are made with blender version 2.78
.
There are 4 unity scenes: Intro
, FastProcess_blender_ext1
, SlowProcess_blender_ext1
:
- The
Intro
scene is the introduction of the simulation that is a morphing image of the valley of stability. - The
FastProcess_blender_ext1
is a simulated fast process shown on a valley of stability model. - The
SlowProcess_blender_ext1
is a simulated slow process shown on a valley of stability model.
├───Assets
│ ├───Animation ## animation made for the stop point during the processes
│ ├───Editor ## scripts coming from assets
│ ├───images ## images shown during the processes
│ ├───Materials ## materials used in the scenes
│ ├───Models ## not used
│ ├───Prefabs ## prefabs used in the
│ ├───SampleScenes ## not used
│ ├───Scenes
│ ├───Scripts ## from assets
│ ├───Shaders ## for the color of the valley of stability model
│ ├───Skyboxes ## black sky
│ ├───splash ## for splash screen
│ ├───Splines ## used to move the camera
│ ├───Standard Assets ## from unity
│ └───video ## for introduction
├───Packages ## from unity
└───ProjectSettings ## from unity