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update docs
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atenfyr committed Dec 23, 2024
1 parent 6a0a068 commit 6725224
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1 change: 1 addition & 0 deletions docs/src/SUMMARY.md
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Expand Up @@ -64,6 +64,7 @@
- [FunctionExport](api/uassetapi.exporttypes.functionexport.md)
- [FURL](api/uassetapi.exporttypes.furl.md)
- [LevelExport](api/uassetapi.exporttypes.levelexport.md)
- [MetaDataExport](api/uassetapi.exporttypes.metadataexport.md)
- [NormalExport](api/uassetapi.exporttypes.normalexport.md)
- [PropertyExport](api/uassetapi.exporttypes.propertyexport.md)
- [RawExport](api/uassetapi.exporttypes.rawexport.md)
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20 changes: 20 additions & 0 deletions docs/src/api/uassetapi.assetbinaryreader.md
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Expand Up @@ -19,6 +19,12 @@ Implements [IDisposable](https://docs.microsoft.com/en-us/dotnet/api/system.idis
public UnrealPackage Asset;
```

### **LoadUexp**

```csharp
public bool LoadUexp;
```

## Properties

### **BaseStream**
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`asset` [UnrealPackage](./uassetapi.unrealpackage.md)<br>

### **AssetBinaryReader(Stream, Boolean, UnrealPackage)**

```csharp
public AssetBinaryReader(Stream stream, bool inLoadUexp, UnrealPackage asset)
```

#### Parameters

`stream` [Stream](https://docs.microsoft.com/en-us/dotnet/api/system.io.stream)<br>

`inLoadUexp` [Boolean](https://docs.microsoft.com/en-us/dotnet/api/system.boolean)<br>

`asset` [UnrealPackage](./uassetapi.unrealpackage.md)<br>

## Methods

### **ReadPropertyGuid()**
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2 changes: 2 additions & 0 deletions docs/src/api/uassetapi.customserializationflags.md
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Expand Up @@ -16,3 +16,5 @@ Implements [IComparable](https://docs.microsoft.com/en-us/dotnet/api/system.icom
| None | 0 | No flags. |
| NoDummies | 1 | Serialize all dummy FNames to the name map. |
| SkipParsingBytecode | 2 | Skip Kismet bytecode serialization. |
| SkipPreloadDependencyLoading | 4 | Skip loading other assets referenced in preload dependencies. You may wish to set this flag when possible in multi-threading applications, since preload dependency loading could lead to file handle race conditions. |
| SkipParsingExports | 8 | Skip parsing exports at read time. Entries in the export map will be read as raw exports. You can manually parse exports with the method. |
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