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chore: bump version to v0.22.1
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ReenigneArcher committed Mar 10, 2024
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15 changes: 15 additions & 0 deletions CHANGELOG.md
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# Changelog

## [0.22.1] - 2024-03-05
**Added**
- (macOS) Added Homebrew support

**Fixed**
- (Build/macOS) Fix issues building on macOS 13 and 14
- (Build/Linux) Ensure correct pkg archive is published to GitHub releases
- (Capture/Linux) Fix mismatched case and unhandled exception in CUDA device lookup
- (Config) Add missing resolution to default config ui
- (Linux) Fix wrong path in desktop files

**Misc**
- (macOS) Drop support for experimental dmg package

## [0.22.0] - 2024-03-03
**Breaking**
- (Network) Clients must now be paired with the host before they can use Wake-on-LAN
Expand Down Expand Up @@ -720,3 +734,4 @@ settings. In v0.17.0, games now run under your user account without elevated pri
[0.20.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.20.0
[0.21.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.21.0
[0.22.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.22.0
[0.22.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.22.1
2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -3,7 +3,7 @@ cmake_minimum_required(VERSION 3.18)
# todo - set this conditionally

# todo - set version to 0.0.0 once confident in automated versioning
project(Sunshine VERSION 0.22.0
project(Sunshine VERSION 0.22.1
DESCRIPTION "Self-hosted game stream host for Moonlight"
HOMEPAGE_URL "https://app.lizardbyte.dev/Sunshine")

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