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fix(shaders/directx): replace modulus with bitwise operator (#3499)
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iMakeSoftware authored Dec 30, 2024
1 parent 3e47cd3 commit 3b81d0f
Showing 1 changed file with 2 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,8 @@ vertex_t generate_fullscreen_triangle_vertex(uint vertex_id, float2 subsample_of
float2 rotation_center = { 0.5, 0.5 };
tex_coord = round(rotation_center + mul(rotation_matrix, tex_coord - rotation_center));

if (rotate_texture_steps % 2) {
// Swap the xy offset coordinates if the texture is rotated an odd number of times.
if (rotate_texture_steps & 1) {
subsample_offset.xy = subsample_offset.yx;
}
}
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