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3.0.0-preview.3
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# [3.0.0-preview.3](mob-sakai/ParticleEffectForUGUI@v3.0.0-preview.2...v3.0.0-preview.3) (2020-02-17)

### Bug Fixes

* remove unnecessary scripts ([0a43740](mob-sakai/ParticleEffectForUGUI@0a43740))
* workaround for [#70](mob-sakai/ParticleEffectForUGUI#70) ([4bbcc33](mob-sakai/ParticleEffectForUGUI@4bbcc33))
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LionelPerrault committed Feb 17, 2020
1 parent 1726fe7 commit a3f2c14
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8 changes: 8 additions & 0 deletions CHANGELOG.md
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# [3.0.0-preview.3](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.2...v3.0.0-preview.3) (2020-02-17)


### Bug Fixes

* remove unnecessary scripts ([0a43740](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/0a4374099dc3151e7f1a3a24a6ce6c39a968e163))
* workaround for [#70](https://github.com/mob-sakai/ParticleEffectForUGUI/issues/70) ([4bbcc33](https://github.com/mob-sakai/ParticleEffectForUGUI/commit/4bbcc334abb7cd6db2897fad0bda219d5ea73530))

# [3.0.0-preview.2](https://github.com/mob-sakai/ParticleEffectForUGUI/compare/v3.0.0-preview.1...v3.0.0-preview.2) (2020-02-13)


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16 changes: 0 additions & 16 deletions NewBehaviourScript.cs

This file was deleted.

19 changes: 19 additions & 0 deletions Scripts/Editor/OpenSesamePortable.cs
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#if !OPEN_SESAME && UNITY_EDITOR
using UnityEditor;
using UnityEditor.Compilation;

namespace Coffee.OpenSesame
{
[InitializeOnLoad]
internal class Portable
{
static Portable()
{
var assemblyName = typeof(Portable).Assembly.GetName().Name;
var asmdefPath = CompilationPipeline.GetAssemblyDefinitionFilePathFromAssemblyName(assemblyName);
UnityEngine.Debug.LogFormat("<b>Request to recompile: {0} ({1})</b>", assemblyName, asmdefPath);
AssetDatabase.ImportAsset(asmdefPath);
}
}
}
#endif

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4 changes: 3 additions & 1 deletion Scripts/Editor/UIParticleEditor.cs
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using UnityEditor;
#if OPEN_SESAME
using UnityEditor;
using UnityEditor.UI;
using UnityEngine;
using System.Collections.Generic;
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}
}
}
#endif
4 changes: 3 additions & 1 deletion Scripts/Editor/UIParticleMenu.cs
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#if !UNITY_2019_1_OR_NEWER
#if OPEN_SESAME
#if !UNITY_2019_1_OR_NEWER
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
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}
}
}
#endif
#endif
5 changes: 1 addition & 4 deletions package.json
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"name": "com.coffee.ui-particle",
"displayName": "UI Particle",
"description": "This plugin provide a component to render particle effect for uGUI.\nThe particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.",
"version": "3.0.0-preview.2",
"version": "3.0.0-preview.3",
"unity": "2018.2",
"license": "MIT",
"repository": {
"type": "git",
"url": "git+https://github.com/mob-sakai/ParticleEffectForUGUI.git"
},
"src": "Assets/Coffee/UIExtensions/UIParticle",
"author": "mob-sakai <[email protected]> (https://github.com/mob-sakai)",
"editorOnly": false,
"upmSupport": true,
"dependencies": {},
"samples": [
{
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