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Merge remote-tracking branch 'LaryNevesPR/EE-Andromeda' into CanvasUp…
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cosmosgc committed Jan 15, 2025
2 parents a46d652 + 5149db0 commit 98bc595
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Showing 36 changed files with 61 additions and 62 deletions.
2 changes: 1 addition & 1 deletion .github/workflows/build-docfx.yml
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Expand Up @@ -21,7 +21,7 @@ jobs:
- name: Setup .NET Core
uses: actions/[email protected]
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.100

- name: Install dependencies
run: dotnet restore
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2 changes: 1 addition & 1 deletion .github/workflows/build-map-renderer.yml
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Expand Up @@ -36,7 +36,7 @@ jobs:
- name: Setup .NET Core
uses: actions/[email protected]
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.100

- name: Install dependencies
run: dotnet restore
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2 changes: 1 addition & 1 deletion .github/workflows/build-test-debug.yml
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Expand Up @@ -36,7 +36,7 @@ jobs:
- name: Setup .NET Core
uses: actions/[email protected]
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.100

- name: Install dependencies
run: dotnet restore
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2 changes: 1 addition & 1 deletion .github/workflows/publish.yml
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Expand Up @@ -22,7 +22,7 @@ jobs:
- name: Setup .NET Core
uses: actions/[email protected]
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.100

- name: Get Engine Tag
run: |
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2 changes: 1 addition & 1 deletion .github/workflows/test-packaging.yml
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Expand Up @@ -51,7 +51,7 @@ jobs:
- name: Setup .NET Core
uses: actions/[email protected]
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.100

- name: Install dependencies
run: dotnet restore
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2 changes: 1 addition & 1 deletion .github/workflows/yaml-linter.yml
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Expand Up @@ -26,7 +26,7 @@ jobs:
- name: Setup .NET Core
uses: actions/[email protected]
with:
dotnet-version: 9.0.x
dotnet-version: 8.0.100
- name: Install dependencies
run: dotnet restore
- name: Build
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Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ await server.WaitAssertion(() =>
{
playerUid = serverPlayerManager.Sessions.Single().AttachedEntity.GetValueOrDefault();
#pragma warning disable NUnit2045 // Interdependent assertions.
Assert.That(playerUid, Is.Not.EqualTo(default(EntityUid)));
Assert.That(playerUid, Is.Not.EqualTo(default));
// Making sure it exists
Assert.That(entManager.HasComponent<AlertsComponent>(playerUid));
#pragma warning restore NUnit2045
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5 changes: 3 additions & 2 deletions Content.IntegrationTests/Tests/PostMapInitTest.cs
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Expand Up @@ -8,13 +8,15 @@
using Content.Server.Spawners.Components;
using Content.Server.Station.Components;
using Content.Shared.CCVar;
using Content.Shared.Roles;
using Robust.Server.GameObjects;
using Robust.Shared.Configuration;
using Robust.Shared.ContentPack;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Prototypes;
using FastAccessors;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;

Expand Down Expand Up @@ -63,8 +65,7 @@ public sealed class PostMapInitTest
"Submarine", //DeltaV
"Gax",
"Rad",
"Europa",
"Meta"
"Europa"
};

/// <summary>
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2 changes: 1 addition & 1 deletion Content.PatreonParser/Content.PatreonParser.csproj
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Expand Up @@ -2,7 +2,7 @@

<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net7.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
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2 changes: 1 addition & 1 deletion Content.Server/Animals/Components/UdderComponent.cs
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Expand Up @@ -29,7 +29,7 @@ internal sealed partial class UdderComponent : Component
/// <summary>
/// The solution to add reagent to.
/// </summary>
[ViewVariables]
[DataField]
public Entity<SolutionComponent>? Solution = null;

/// <summary>
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2 changes: 1 addition & 1 deletion Content.Server/Animals/Components/WoolyComponent.cs
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Expand Up @@ -29,7 +29,7 @@ public sealed partial class WoolyComponent : Component
/// <summary>
/// The solution to add reagent to.
/// </summary>
[ViewVariables(VVAccess.ReadOnly)]
[DataField]
public Entity<SolutionComponent>? Solution;

/// <summary>
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Original file line number Diff line number Diff line change
Expand Up @@ -97,6 +97,6 @@ public sealed partial class ReagentProducerAnomalyComponent : Component
/// <summary>
/// Solution where the substance is generated
/// </summary>
[ViewVariables]
[DataField("solutionRef")]
public Entity<SolutionComponent>? Solution = null;
}
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ public sealed partial class GasCondenserComponent : Component
/// <summary>
/// The solution that gases are condensed into.
/// </summary>
[ViewVariables]
[DataField]
public Entity<SolutionComponent>? Solution = null;

/// <summary>
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12 changes: 6 additions & 6 deletions Content.Server/Body/Components/BloodstreamComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -160,22 +160,22 @@ public sealed partial class BloodstreamComponent : Component
/// <summary>
/// Internal solution for blood storage
/// </summary>
[ViewVariables]
public Entity<SolutionComponent>? BloodSolution;
[DataField]
public Entity<SolutionComponent>? BloodSolution = null;

/// <summary>
/// Internal solution for reagent storage
/// </summary>
[ViewVariables]
public Entity<SolutionComponent>? ChemicalSolution;
[DataField]
public Entity<SolutionComponent>? ChemicalSolution = null;

/// <summary>
/// Temporary blood solution.
/// When blood is lost, it goes to this solution, and when this
/// solution hits a certain cap, the blood is actually spilled as a puddle.
/// </summary>
[ViewVariables]
public Entity<SolutionComponent>? TemporarySolution;
[DataField]
public Entity<SolutionComponent>? TemporarySolution = null;

/// <summary>
/// Variable that stores the amount of status time added by having a low blood level.
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2 changes: 1 addition & 1 deletion Content.Server/Body/Components/LungComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ public sealed partial class LungComponent : Component
/// <summary>
/// The solution on this entity that these lungs act on.
/// </summary>
[ViewVariables]
[DataField]
public Entity<SolutionComponent>? Solution = null;

/// <summary>
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4 changes: 2 additions & 2 deletions Content.Server/Body/Components/StomachComponent.cs
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Expand Up @@ -25,8 +25,8 @@ public sealed partial class StomachComponent : Component
/// <summary>
/// The solution inside of this stomach this transfers reagents to the body.
/// </summary>
[ViewVariables]
public Entity<SolutionComponent>? Solution;
[DataField]
public Entity<SolutionComponent>? Solution = null;

/// <summary>
/// What solution should this stomach push reagents into, on the body?
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2 changes: 1 addition & 1 deletion Content.Server/Botany/Components/PlantHolderComponent.cs
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Expand Up @@ -92,6 +92,6 @@ public sealed partial class PlantHolderComponent : Component
[ViewVariables(VVAccess.ReadWrite), DataField("solution")]
public string SoilSolutionName = "soil";

[ViewVariables]
[DataField]
public Entity<SolutionComponent>? SoilSolution = null;
}
1 change: 1 addition & 0 deletions Content.Server/Botany/Systems/MutationSystem.cs
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Expand Up @@ -5,6 +5,7 @@
using Content.Shared.Chemistry.Reagent;
using System.Linq;
using Content.Shared.Atmos;
using FastAccessors;

namespace Content.Server.Botany;

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2 changes: 1 addition & 1 deletion Content.Server/Cargo/Systems/PricingSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -424,7 +424,7 @@ public record struct PriceCalculationEvent()
[ByRefEvent]
public record struct EstimatedPriceCalculationEvent()
{
public required EntityPrototype Prototype;
public EntityPrototype Prototype;

/// <summary>
/// The total price of the entity.
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ public sealed partial class SolutionRegenerationComponent : Component
/// <summary>
/// The solution to add reagents to.
/// </summary>
[ViewVariables]
public Entity<SolutionComponent>? SolutionRef = null;
[DataField("solutionRef")]
public Entity<SolutionComponent>? Solution = null;

/// <summary>
/// The reagent(s) to be regenerated in the solution.
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Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ public override void Update(float frameTime)

// timer ignores if its full, it's just a fixed cycle
regen.NextRegenTime = _timing.CurTime + regen.Duration;
if (_solutionContainer.ResolveSolution((uid, manager), regen.SolutionName, ref regen.SolutionRef, out var solution))
if (_solutionContainer.ResolveSolution((uid, manager), regen.SolutionName, ref regen.Solution, out var solution))
{
var amount = FixedPoint2.Min(solution.AvailableVolume, regen.Generated.Volume);
if (amount <= FixedPoint2.Zero)
Expand All @@ -41,7 +41,7 @@ public override void Update(float frameTime)
generated = regen.Generated.Clone().SplitSolution(amount);
}

_solutionContainer.TryAddSolution(regen.SolutionRef.Value, generated);
_solutionContainer.TryAddSolution(regen.Solution.Value, generated);
}
}
}
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Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ public sealed partial class ChemicalFuelGeneratorAdapterComponent : Component
/// <summary>
/// The solution on the <see cref="SolutionContainerManagerComponent"/> to use.
/// </summary>
[ViewVariables]
[DataField("solutionRef")]
public Entity<SolutionComponent>? Solution = null;

/// <summary>
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2 changes: 1 addition & 1 deletion Content.Shared/Actions/Events/AnomalyPowerActionEvent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -74,7 +74,7 @@ public sealed partial class AnomalyPowerActionEvent : InstantActionEvent
[DataRecord]
public partial record struct AnomalyPowerSettings()
{
public string PowerName = string.Empty;
public string PowerName;

public float ManaCost;

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Original file line number Diff line number Diff line change
Expand Up @@ -66,7 +66,7 @@ public string GetAnnouncementPath(string announcementId, AnnouncerPrototype anno
public string GetAnnouncementId(string announcementId, bool ended = false)
{
// Replace the first letter with lowercase
var id = OopsConcat(char.ToLowerInvariant(announcementId[0]).ToString(), announcementId[1..]);
var id = char.ToLowerInvariant(announcementId[0]) + announcementId[1..];

// If the event has ended, add "Complete" to the end
if (ended)
Expand All @@ -75,12 +75,6 @@ public string GetAnnouncementId(string announcementId, bool ended = false)
return id;
}

private string OopsConcat(string a, string b)
{
// This exists to prevent Roslyn being clever and compiling something that fails sandbox checks.
return a + b;
}


/// <summary>
/// Gets audio params from the announcer
Expand Down
2 changes: 1 addition & 1 deletion Content.Shared/Chemistry/Components/SmokeComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ public sealed partial class SmokeComponent : Component
/// <summary>
/// The solution on the entity with touch and ingestion reactions.
/// </summary>
[ViewVariables]
[DataField]
public Entity<SolutionComponent>? Solution = null;

/// <summary>
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Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ public sealed partial class SolutionContainerMixerComponent : Component
[DataField, AutoNetworkedField]
public SoundSpecifier? MixingSound;

[ViewVariables]
[DataField]
public Entity<AudioComponent>? MixingSoundEntity;
}

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File renamed without changes.
9 changes: 9 additions & 0 deletions Content.Shared/Execution/DoafterEvent.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
using Content.Shared.DoAfter;
using Robust.Shared.Serialization;

namespace Content.Shared.Execution;

[Serializable, NetSerializable]
public sealed partial class ExecutionDoAfterEvent : SimpleDoAfterEvent
{
}
2 changes: 1 addition & 1 deletion Content.Shared/Fluids/Components/DrainComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ public sealed partial class DrainComponent : Component
[ValidatePrototypeId<TagPrototype>]
public const string PlungerTag = "Plunger";

[ViewVariables]
[DataField]
public Entity<SolutionComponent>? Solution = null;

[DataField("accumulator")]
Expand Down
2 changes: 1 addition & 1 deletion Content.Shared/Fluids/Components/PuddleComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ public sealed partial class PuddleComponent : Component

[DataField("solution")] public string SolutionName = "puddle";

[ViewVariables]
[DataField("solutionRef")]
public Entity<SolutionComponent>? Solution;
}
}
2 changes: 1 addition & 1 deletion Content.Shared/Footprint/FootPrintComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,6 @@ public sealed partial class FootPrintComponent : Component
[DataField]
public string SolutionName = "step";

[ViewVariables]
[DataField]
public Entity<SolutionComponent>? Solution;
}
6 changes: 3 additions & 3 deletions Content.Shared/Mind/MindComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -46,9 +46,9 @@ public sealed partial class MindComponent : Component
/// The first entity that this mind controlled. Used for round end information.
/// Might be relevant if the player has ghosted since.
/// </summary>
[AutoNetworkedField]
public NetEntity? OriginalOwnedEntity; // TODO WeakEntityReference make this a Datafield again
// This is a net entity, because this field currently does not get set to null when this entity is deleted.
[DataField, AutoNetworkedField]
public NetEntity? OriginalOwnedEntity;
// This is a net entity, because this field currently ddoes not get set to null when this entity is deleted.
// This is a lazy way to ensure that people check that the entity still exists.
// TODO MIND Fix this properly by adding an OriginalMindContainerComponent or something like that.

Expand Down
10 changes: 2 additions & 8 deletions Content.Shared/Prototypes/LocalizedPrototype.cs
Original file line number Diff line number Diff line change
Expand Up @@ -26,16 +26,10 @@ public string ToLocalizationString(string field)
((PrototypeAttribute?) Attribute.GetCustomAttribute(GetType(), typeof(PrototypeAttribute)))?.Type
?? GetType().Name.Remove(GetType().Name.Length - 9);
// Lowercase the first letter
type = OopsConcat(char.ToLowerInvariant(type[0]).ToString(), type[1..]);
type = char.ToLowerInvariant(type[0]) + type[1..];
// Replace every uppercase letter with a dash and the lowercase letter
type = type.Aggregate("", (current, c) => current + (char.IsUpper(c) ? OopsConcat("-", char.ToLowerInvariant(c).ToString()) : c.ToString()));
type = type.Aggregate("", (current, c) => current + (char.IsUpper(c) ? "-" + char.ToLowerInvariant(c) : c.ToString()));

return string.Format(LocFormat, type, ID, field);
}

private static string OopsConcat(string a, string b)
{
// This exists to prevent Roslyn being clever and compiling something that fails sandbox checks.
return a + b;
}
}
10 changes: 5 additions & 5 deletions Content.Shared/Silicons/StationAi/StationAiVisionSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -278,7 +278,7 @@ private bool IsCorner(
/// </summary>
private record struct SeedJob() : IRobustJob
{
public required StationAiVisionSystem System;
public StationAiVisionSystem System;

public Entity<MapGridComponent> Grid;
public Box2 ExpandedBounds;
Expand All @@ -293,14 +293,14 @@ private record struct ViewJob() : IParallelRobustJob
{
public int BatchSize => 1;

public required IEntityManager EntManager;
public required SharedMapSystem Maps;
public required StationAiVisionSystem System;
public IEntityManager EntManager;
public SharedMapSystem Maps;
public StationAiVisionSystem System;

public Entity<MapGridComponent> Grid;
public List<Entity<StationAiVisionComponent>> Data = new();

public HashSet<Vector2i> VisibleTiles = new();
public HashSet<Vector2i> VisibleTiles;

public readonly List<Dictionary<Vector2i, int>> Vis1 = new();
public readonly List<Dictionary<Vector2i, int>> Vis2 = new();
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2 changes: 1 addition & 1 deletion RobustToolbox
Submodule RobustToolbox updated 92 files
+1 −1 .github/workflows/build-docfx.yml
+1 −1 .github/workflows/build-test.yml
+1 −1 .github/workflows/publish-client.yml
+1 −1 .github/workflows/test-content.yml
+43 −46 Directory.Packages.props
+1 −1 Lidgren.Network/Lidgren.Network.csproj
+1 −1 MSBuild/Robust.Engine.Version.props
+2 −2 MSBuild/Robust.Engine.props
+1 −1 MSBuild/Robust.Properties.targets
+1 −36 RELEASE-NOTES.md
+6 −2 Robust.Analyzers.Tests/AccessAnalyzer_Test.cs
+3 −2 Robust.Analyzers.Tests/DataDefinitionAnalyzerTest.cs
+3 −2 Robust.Analyzers.Tests/DependencyAssignAnalyzerTest.cs
+3 −2 Robust.Analyzers.Tests/DuplicateDependencyAnalyzerTest.cs
+3 −2 Robust.Analyzers.Tests/MustCallBaseAnalyzerTest.cs
+3 −2 Robust.Analyzers.Tests/NoUncachedRegexAnalyzerTest.cs
+3 −2 Robust.Analyzers.Tests/PreferNonGenericVariantForTest.cs
+3 −2 Robust.Analyzers.Tests/PreferOtherTypeAnalyzerTest.cs
+3 −2 Robust.Analyzers.Tests/PreferOtherTypeFixerTest.cs
+3 −7 Robust.Analyzers.Tests/Robust.Analyzers.Tests.csproj
+0 −4 Robust.Benchmarks/Robust.Benchmarks.csproj
+0 −3 Robust.Client.NameGenerator/XamlUiPartialClassGenerator.cs
+0 −2 Robust.Client.WebView/Cef/BaseRobustCefClient.cs
+0 −2 Robust.Client.WebView/Cef/RobustCefApp.cs
+0 −1 Robust.Client.WebView/Cef/WebViewManagerCef.BrowserWindow.cs
+6 −9 Robust.Client.WebView/Cef/WebViewManagerCef.Control.cs
+0 −1 Robust.Client.WebView/Robust.Client.WebView.csproj
+0 −1 Robust.Client/GameController/GameController.Standalone.cs
+22 −24 Robust.Client/Graphics/Clyde/Clyde.Windowing.cs
+0 −18 Robust.Client/Graphics/Clyde/ClydeHeadless.cs
+1 −2 Robust.Client/Graphics/Clyde/Windowing/Glfw.Events.cs
+37 −16 Robust.Client/Graphics/Clyde/Windowing/Glfw.Windows.cs
+4 −0 Robust.Client/Graphics/Clyde/Windowing/Glfw.cs
+3 −3 Robust.Client/Graphics/Clyde/Windowing/IWindowingImpl.cs
+8,929 −0 Robust.Client/Graphics/Clyde/Windowing/SDL2Api.cs
+0 −25 Robust.Client/Graphics/Clyde/Windowing/SDL3-CS/LICENSE
+0 −56 Robust.Client/Graphics/Clyde/Windowing/SDL3-CS/SDL3.Core.Ext.cs
+0 −8,043 Robust.Client/Graphics/Clyde/Windowing/SDL3-CS/SDL3.Core.cs
+33 −37 Robust.Client/Graphics/Clyde/Windowing/Sdl2.Cursors.cs
+63 −48 Robust.Client/Graphics/Clyde/Windowing/Sdl2.Events.cs
+224 −0 Robust.Client/Graphics/Clyde/Windowing/Sdl2.Keys.cs
+133 −0 Robust.Client/Graphics/Clyde/Windowing/Sdl2.Monitors.cs
+316 −0 Robust.Client/Graphics/Clyde/Windowing/Sdl2.RawEvents.cs
+100 −130 Robust.Client/Graphics/Clyde/Windowing/Sdl2.WindowThread.cs
+586 −0 Robust.Client/Graphics/Clyde/Windowing/Sdl2.Windows.cs
+190 −0 Robust.Client/Graphics/Clyde/Windowing/Sdl2.cs
+0 −145 Robust.Client/Graphics/Clyde/Windowing/Sdl3.FileDialog.cs
+0 −225 Robust.Client/Graphics/Clyde/Windowing/Sdl3.Key.cs
+0 −133 Robust.Client/Graphics/Clyde/Windowing/Sdl3.Monitor.cs
+0 −282 Robust.Client/Graphics/Clyde/Windowing/Sdl3.RawEvent.cs
+0 −654 Robust.Client/Graphics/Clyde/Windowing/Sdl3.Window.cs
+0 −105 Robust.Client/Graphics/Clyde/Windowing/Sdl3.WindowIcons.cs
+0 −226 Robust.Client/Graphics/Clyde/Windowing/Sdl3.cs
+0 −37 Robust.Client/Graphics/Clyde/Windowing/WsiShared.cs
+24 −0 Robust.Client/Graphics/IClyde.cs
+0 −2 Robust.Client/Graphics/IClydeInternal.cs
+0 −24 Robust.Client/Graphics/IClydeWindow.cs
+1 −4 Robust.Client/Robust.Client.csproj
+4 −6 Robust.Client/UserInterface/Controls/LineEdit.cs
+5 −6 Robust.Client/UserInterface/Controls/TextEdit.cs
+0 −6 Robust.Client/UserInterface/FileDialogManager.cs
+2 −2 Robust.Server/GameObjects/EntitySystems/MapLoaderSystem.cs
+0 −4 Robust.Server/Robust.Server.csproj
+97 −118 Robust.Shared.CompNetworkGenerator/ComponentNetworkGenerator.cs
+4 −4 Robust.Shared.Scripting/ILCommand.cs
+1 −3 Robust.Shared.Scripting/Robust.Shared.Scripting.csproj
+3 −10 Robust.Shared/Configuration/ConfigurationManager.cs
+0 −2 Robust.Shared/Configuration/IConfigurationManagerInternal.cs
+2 −4 Robust.Shared/Console/Commands/LogCommands.cs
+3 −3 Robust.Shared/ContentPack/AssemblyTypeChecker.cs
+0 −2 Robust.Shared/ContentPack/Sandbox.yml
+0 −9 Robust.Shared/GameObjects/Entity.cs
+0 −9 Robust.Shared/Log/ISawmill.cs
+1 −6 Robust.Shared/Log/LogManager.Sawmill.cs
+3 −8 Robust.Shared/Network/NetManager.cs
+0 −4 Robust.Shared/Robust.Shared.csproj
+0 −9 Robust.Shared/Serialization/Manager/Attributes/NotYamlSerializableAttribute.cs
+2 −1 Robust.Shared/Serialization/Manager/SerializationManager.Validation.cs
+0 −59 Robust.Shared/Serialization/Manager/SerializationManager.cs
+1 −2 Robust.Shared/Serialization/Markdown/NodeMark.cs
+1 −5 Robust.Shared/Serialization/TypeSerializers/Implementations/ComponentRegistrySerializer.cs
+2 −4 Robust.Shared/Serialization/TypeSerializers/Implementations/Custom/Prototype/PrototypeIdSerializer.cs
+2 −2 Robust.Shared/Serialization/TypeSerializers/Implementations/EntProtoIdSerializer.cs
+1 −1 Robust.Shared/Serialization/TypeSerializers/Implementations/Generic/ProtoIdSerializer.cs
+1 −1 Robust.Shared/Serialization/TypeSerializers/Implementations/Vector2Serializer.cs
+1 −1 Robust.Shared/Serialization/TypeSerializers/Implementations/Vector2iSerializer.cs
+1 −1 Robust.Shared/Serialization/TypeSerializers/Implementations/Vector3Serializer.cs
+1 −1 Robust.Shared/Serialization/TypeSerializers/Implementations/Vector4Serializer.cs
+0 −53 Robust.UnitTesting/MockInterfaces.cs
+0 −1 Robust.UnitTesting/Shared/GameObjects/GenericEntityPrint.cs
+1 −1 cefglue
+1 −1 global.json
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