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Fix incorrect links #399

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Aug 8, 2022
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4 changes: 2 additions & 2 deletions docs/src/motivation.md
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ function Player:SwapWeapons()
end
```

If you were using selene, you would've been alerted right away that your original code looked like an [`almost_swapped`](../lints/almost_swapped.md).
If you were using selene, you would've been alerted right away that your original code looked like an [`almost_swapped`](lints/almost_swapped.md).

```
error[almost_swapped]: this looks like you are trying to swap `self.CurrentWeapon` and `self.SideWeapon`
Expand Down Expand Up @@ -97,4 +97,4 @@ Furthermore, selene is meant to be easy for developers to add their own lints to
local DataStoreService = game:GetService("DataStoreService")
```

...creates a warning, discouraging its use. For more information on how to create your own lints, check out the [contribution guide](../contributing.md).
...creates a warning, discouraging its use. For more information on how to create your own lints, check out the [contribution guide](contributing.md).