Skip to content

Commit

Permalink
Markdown updates
Browse files Browse the repository at this point in the history
  • Loading branch information
JulianStiebler committed Jan 10, 2025
1 parent 5d8f540 commit c9de17f
Show file tree
Hide file tree
Showing 2 changed files with 10 additions and 10 deletions.
8 changes: 6 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,9 +4,10 @@ A program to manage saveFiles, allowing easy backups, giving access to more Save

![Stars][Badge Stars] ![Watcher][Badge Watchers] ![Forks][Badge Forks]

![Black][Badge Black] ![Badge Last Commit][Badge Last Commit] ![Badge Security Policy][Badge Security Policy] ![Badge Open Issues][Badge Open Issues] ![Badge Open Pull Requests][Badge Open Pull Requests] ![Badge Contributors][Badge Contributors]
![Black][Badge Black] ![Badge Last Commit][Badge Last Commit] ![Badge Security Policy][Badge Security Policy] ![Badge Open Issues][Badge Open Issues] ![Badge Open Pull Requests][Badge Open Pull Requests] ![Badge Contributors][Badge Contributors] ![Downloads][Badge Downloads] ![License][Badge License]

![Current supported Games](https://img.shields.io/badge/"Supported"_Games-24607-blue) [![Join us on Discord][Badge Discord]][Link Discord]

![Current supported Games](https://img.shields.io/badge/"Supported"_Games-24607-blue)
> Savepaths may be wrong and are incomplete. Please contribute to the database. (WORK IN PROGRESS, full Steam/GOG/Epic Game Data Catalog coming in a different Repo with an API)
> All known SavePaths are dynamically created and may be incorrect, incomplete or not avaiable. The biggest part are best estimates to what is known to Steam and a small part is carefully handcrafted. You can override a SavePath if you find it to be incorrect or mislocated. You can also add your own Games and Paths if one would be missing.
Expand Down Expand Up @@ -98,6 +99,9 @@ It allows for easy integration for per-Games functionality, so feel free to cont
[Badge Downloads]: https://img.shields.io/github/downloads/JulianStiebler/GameSaveVault/total?style=for-the-badge&logo=empty
[Badge License]: https://img.shields.io/github/license/JulianStiebler/GameSaveVault?style=for-the-badge&logo=empty

[Badge Discord]: https://img.shields.io/badge/Discord-Join%20Us-blue
[Link Discord]: https://discord.gg/ZR8dwkfw

<!-- Aliases for Files -->
[MD Security]: ./SECURITY.md
[MD Screenshots]: ./SCREENSHOTS.md
12 changes: 4 additions & 8 deletions SECURITY.md
Original file line number Diff line number Diff line change
@@ -1,11 +1,9 @@
# Security Policy

## Supported Versions

| Version | Supported |
| ---------------------- | ------------------ |
| v1.0.0 | :white_check_mark: |
| lesser than v1.0.0 | :x: |
| Version | Supported |
| ------------------------ | ------------------ |
| v0.9.9-alpha | :white_check_mark: |
| lesser than v0.9.9-alpha | :x: |


## How we determine installed games
Expand All @@ -17,5 +15,3 @@ First, we are checking for 2 Registry Keys. They are used to recognize the platf
After determining your Epic & Steam Library, we check for existence of Files in any given SavePath we know. This way we avoid scanning & analyzing unrelated files and also remove a lot of overhead.

## False-positive virus check

We are working on it, it is a common occurence with pyinstaller created python programs.

0 comments on commit c9de17f

Please sign in to comment.