Player InputController에서 Input EventCallback 구현 #54
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구현 내용
Event를 활용해서 현재 눌린 키값에 따라 EventCallback을 하도록 했습니다.
리펙토링
하드 코딩으로 값을 가지고 오는 경우가 보이더라구요
nameof연산자를 활용해서 리펙토링을 조금 해보았습니다.