Despawning Entities that have a NoAutoCenterOfMass, NoAutoAngularInertia, or NoAutoMass component causes panic #607
Labels
A-Dynamics
Relates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so on
P-Crash
A sudden unexpected crash
If you despawn an entity that has a NoAutoCenterOfMass, NoAutoAngularInertia, or NoAutoMass component the following panic occurs:
There are probably more graceful ways to handle despawning entities, but I've typically gotten by with doing the above, which panics if the entity has one of the mentioned components.
Here's a modified version of the cubes example that shows the issue. It attempts to despawn the cubes when you press the Spacebar
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