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IL2CPP compliant build for Unity #2044

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10 changes: 9 additions & 1 deletion Build/build.ps1
Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,7 @@
@{Framework = "net40"; TestsFunction = "NUnitTests"; NUnitFramework="net-4.0"; Enabled=$true},
@{Framework = "net35"; TestsFunction = "NUnitTests"; NUnitFramework="net-2.0"; Enabled=$true},
@{Framework = "net20"; TestsFunction = "NUnitTests"; NUnitFramework="net-2.0"; Enabled=$true},
@{Framework = "net462"; Folder = "net462-unity3d"; TestsFunction = "NUnitTests"; TestFramework = "net46"; NUnitFramework="net-4.0"; Enabled=$true},
@{Framework = "portable-net45+win8+wpa81+wp8"; TestsFunction = "NUnitTests"; TestFramework = "net452"; NUnitFramework="net-4.0"; Enabled=$true},
@{Framework = "portable-net40+win8+wpa81+wp8+sl5"; TestsFunction = "NUnitTests"; TestFramework = "net451"; NUnitFramework="net-4.0"; Enabled=$true}
)
Expand Down Expand Up @@ -85,7 +86,14 @@ task Build -depends Clean {
task Package -depends Build {
foreach ($build in $script:enabledBuilds)
{
$finalDir = $build.Framework
if ($build.Folder)
{
$finalDir = $build.Folder
}
else
{
$finalDir = $build.Framework
}

$sourcePath = "$sourceDir\Newtonsoft.Json\bin\Release\$finalDir"

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3 changes: 3 additions & 0 deletions Doc/readme.txt
Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,9 @@ Json.NET has different libraries for the various .NET Framework versions.
-net20:
.NET 2.0, Unity

-net462-unity3d:
.NET 4.6.2, Unity (IL2CPP compliant)

-portable-net45+win8+wpa81+wp8:
.NET 4.5, Windows Phone 8, Windows 8 Store

Expand Down
8 changes: 7 additions & 1 deletion Src/Newtonsoft.Json/Newtonsoft.Json.csproj
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks Condition="'$(LibraryFrameworks)'==''">net45;net40;net35;net20;netstandard1.0;netstandard1.3;netstandard2.0;portable-net45+win8+wpa81+wp8;portable-net40+win8+wpa81+wp8+sl5</TargetFrameworks>
<TargetFrameworks Condition="'$(LibraryFrameworks)'==''">net45;net40;net35;net20;net462;netstandard1.0;netstandard1.3;netstandard2.0;portable-net45+win8+wpa81+wp8;portable-net40+win8+wpa81+wp8+sl5</TargetFrameworks>
<TargetFrameworks Condition="'$(LibraryFrameworks)'!=''">$(LibraryFrameworks)</TargetFrameworks>
<LangVersion>latest</LangVersion>
<!-- version numbers will be updated by build -->
Expand Down Expand Up @@ -52,6 +52,12 @@
<AssemblyTitle>Json.NET .NET 2.0</AssemblyTitle>
<DefineConstants>NET20;HAVE_ADO_NET;HAVE_APP_DOMAIN;HAVE_BINARY_FORMATTER;HAVE_BINARY_SERIALIZATION;HAVE_BINARY_EXCEPTION_SERIALIZATION;HAVE_CAS;HAVE_CHAR_TO_LOWER_WITH_CULTURE;HAVE_CHAR_TO_STRING_WITH_CULTURE;HAVE_COM_ATTRIBUTES;HAVE_COMPONENT_MODEL;HAVE_DB_NULL_TYPE_CODE;HAVE_EMPTY_TYPES;HAVE_FAST_REVERSE;HAVE_FULL_REFLECTION;HAVE_ICLONEABLE;HAVE_ICONVERTIBLE;HAVE_MEMORY_BARRIER;HAVE_NON_SERIALIZED_ATTRIBUTE;HAVE_REFLECTION_EMIT;HAVE_STREAM_READER_WRITER_CLOSE;HAVE_TRACE_WRITER;HAVE_TYPE_DESCRIPTOR;HAVE_UNICODE_SURROGATE_DETECTION;HAVE_XML_DOCUMENT;HAVE_XML_DOCUMENT_TYPE;$(AdditionalConstants)</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(TargetFramework)'=='net462'">
<AssemblyTitle>Json.NET .NET 4.6.2 for Unity3D</AssemblyTitle>
<DefineConstants>UNITY_LTS;NET462;HAVE_ADO_NET;HAVE_APP_DOMAIN;HAVE_ASYNC;HAVE_BINARY_FORMATTER;HAVE_BINARY_SERIALIZATION;HAVE_BINARY_EXCEPTION_SERIALIZATION;HAVE_CHAR_TO_LOWER_WITH_CULTURE;HAVE_CHAR_TO_STRING_WITH_CULTURE;HAVE_COM_ATTRIBUTES;HAVE_COMPONENT_MODEL;HAVE_CONCURRENT_COLLECTIONS;HAVE_COVARIANT_GENERICS;HAVE_DATE_TIME_OFFSET;HAVE_DB_NULL_TYPE_CODE;HAVE_DYNAMIC;HAVE_EMPTY_TYPES;HAVE_ENTITY_FRAMEWORK;HAVE_EXPRESSIONS;HAVE_FAST_REVERSE;HAVE_FSHARP_TYPES;HAVE_FULL_REFLECTION;HAVE_GUID_TRY_PARSE;HAVE_HASH_SET;HAVE_ICLONEABLE;HAVE_ICONVERTIBLE;HAVE_INOTIFY_COLLECTION_CHANGED;HAVE_INOTIFY_PROPERTY_CHANGING;HAVE_ISET;HAVE_LINQ;HAVE_MEMORY_BARRIER;HAVE_METHOD_IMPL_ATTRIBUTE;HAVE_NON_SERIALIZED_ATTRIBUTE;HAVE_READ_ONLY_COLLECTIONS;HAVE_SECURITY_SAFE_CRITICAL_ATTRIBUTE;HAVE_SERIALIZATION_BINDER_BIND_TO_NAME;HAVE_STREAM_READER_WRITER_CLOSE;HAVE_STRING_JOIN_WITH_ENUMERABLE;HAVE_TIME_SPAN_PARSE_WITH_CULTURE;HAVE_TIME_SPAN_TO_STRING_WITH_CULTURE;HAVE_TIME_ZONE_INFO;HAVE_TRACE_WRITER;HAVE_TYPE_DESCRIPTOR;HAVE_UNICODE_SURROGATE_DETECTION;HAVE_VARIANT_TYPE_PARAMETERS;HAVE_VERSION_TRY_PARSE;HAVE_XML_DOCUMENT;HAVE_XML_DOCUMENT_TYPE;HAVE_CONCURRENT_DICTIONARY;$(AdditionalConstants)</DefineConstants>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<OutputPath>bin\$(Configuration)\net462-unity3d</OutputPath>
</PropertyGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'netstandard1.0' OR '$(TargetFramework)' == 'netstandard1.3'">
<PackageReference Include="Microsoft.CSharp" Version="4.3.0" />
<PackageReference Include="System.ComponentModel.TypeConverter" Version="4.3.0" />
Expand Down
4 changes: 2 additions & 2 deletions Src/Newtonsoft.Json/Serialization/DefaultContractResolver.cs
Original file line number Diff line number Diff line change
Expand Up @@ -1396,7 +1396,7 @@ protected virtual IValueProvider CreateMemberValueProvider(MemberInfo member)
// warning - this method use to cause errors with Intellitrace. Retest in VS Ultimate after changes
IValueProvider valueProvider;

#if !(PORTABLE40 || PORTABLE || DOTNET || NETSTANDARD2_0)
#if !(PORTABLE40 || PORTABLE || DOTNET || NETSTANDARD2_0 || UNITY_LTS)
if (DynamicCodeGeneration)
{
valueProvider = new DynamicValueProvider(member);
Expand All @@ -1405,7 +1405,7 @@ protected virtual IValueProvider CreateMemberValueProvider(MemberInfo member)
{
valueProvider = new ReflectionValueProvider(member);
}
#elif !(PORTABLE40)
#elif !(PORTABLE40 || UNITY_LTS)
valueProvider = new ExpressionValueProvider(member);
#else
valueProvider = new ReflectionValueProvider(member);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@
// OTHER DEALINGS IN THE SOFTWARE.
#endregion

#if !(NET20 || NET35)
#if !(NET20 || NET35 || UNITY_LTS)

using System;
using System.Collections.Generic;
Expand Down
6 changes: 4 additions & 2 deletions Src/Newtonsoft.Json/Serialization/JsonTypeReflector.cs
Original file line number Diff line number Diff line change
Expand Up @@ -515,12 +515,14 @@ public static ReflectionDelegateFactory ReflectionDelegateFactory
{
get
{
#if !(PORTABLE40 || PORTABLE || DOTNET || NETSTANDARD2_0)
#if !(PORTABLE40 || PORTABLE || DOTNET || NETSTANDARD2_0 || UNITY_LTS)
if (DynamicCodeGeneration)
{
return DynamicReflectionDelegateFactory.Instance;
}


return LateBoundReflectionDelegateFactory.Instance;
#elif UNITY_LTS
return LateBoundReflectionDelegateFactory.Instance;
#else
return ExpressionReflectionDelegateFactory.Instance;
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@
// OTHER DEALINGS IN THE SOFTWARE.
#endregion

#if !(NET20 || NET35)
#if !(NET20 || NET35 || UNITY_LTS)

using System.Collections.Generic;
using System.Linq;
Expand Down