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Fix for #177, #178
Drawable individually determine the actions based on cursor position and vertex positions in "update" method.
In some cases, actions for every drawables become differently in above algorithm.
e.g. One drawable moves vertices, while others are dragging areas to select vertices.
I broke down "update" method into "peek", "unify" and "update."
These methods are called in following order:
In this manner, we can unify the action of all of the drawables.
Fix for #180
IncMeshEditor.setMirrorVert is not handled correctly.
I fixed the problem.