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In current main branch, transformation, rotation, and scaling configuration may be ignored when path deformation is created and dragged. Below video shows the example of this situation.
Body is rotated but ignored when path deformation is dragged.
https://user-images.githubusercontent.com/449741/210727035-54ccd6f9-715d-46c0-924d-2d7f94d59fa9.mp4
This patch revise that by resetting path object when parameter value is changed.
In patched version, path deformation is always applied to relatively to current deformation, like below.
https://user-images.githubusercontent.com/449741/210727062-a601c25e-b12c-49c9-922a-64c5bfea8f0f.mp4