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Create gun object #28
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…into add-game-board
…into Create-Gun-Object
game/common/gun.py
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class Gun(GameObject): | ||
def __init__(self, gun_type): | ||
super().__init__() | ||
self.gun_type = gun_type |
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There's some discussion needed about gun levels, but I wouldn't worry about changing this now because it'll probably change anyway
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I could add in an attribute and a placeholder multiplier/buff for now.
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The gun object should be in the item folder. Graham already made one so we can just wait until it's pulled through
…into Create-Gun-Object
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Thanks for adding the objecttypes!
Should be less rushed than my last pull request. All weapons/stats are placeholders.