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Fusion Changes #241

Merged
merged 8 commits into from
Nov 16, 2021
Merged

Fusion Changes #241

merged 8 commits into from
Nov 16, 2021

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TechLord22
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This PR makes many changes to the fusion reactors. The structures have changed, new blocks have been added, and recipes have also been changed. The best way to see the differences is in game.

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looks good from me, might want to force the amount of hatches you need though

@ALongStringOfNumbers
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This PR changes the behavior of the fusion formation in a not that great way. Previously you could form the fusion reactor with either LuV, ZPM, or UV energy input hatches (so that you could adjust the total energy pool), and now you are limited to certain tiers of energy input, which means you cannot adjust the total energy pool

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looks good from me, might want to force the amount of hatches you need though

Forcing the amount of hatches is not really how the fusion reactor is intended to work. You add enough energy inputs to get the the EU total for the recipe that you want to run, with different tiers of energy inputs giving different amounts of energy towards the total pool

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Not really a fan of the glass recipe, but that can always be changed later

@TechLord22 TechLord22 merged commit d3d5f14 into master Nov 16, 2021
@TechLord22 TechLord22 deleted the fusion-changes branch November 16, 2021 22:19
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3 participants