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Merge pull request #18 from DaerosTrollkiller/master
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v2.0.1 release
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DaerosTrollkiller authored Jul 7, 2021
2 parents b201949 + 5047c17 commit fb3de70
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41 changes: 41 additions & 0 deletions CHANGELOG.md
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# Changelog

## Version 2.0.1

### Fixed

- Changed Tearom dialogue in BG1/EET components to be more compatible with other mods that also modify his dialogue
- Restored "Corny Jokes" effect description to Jester's Bracers and Wicked Jester's Bracers (cosmetic only)
- Changed new dialoguew for Taerom Thunderhammer to be more compatible with other mods
- Corrected charged abilities and description for Chromatic Crimson Dragon Plate +3 (red scale variant)
- Corrected description text for The Scorched Earth +3
- Corrected Vitriolic Burst effect on Element’s Fury +4 (acid)
- Corrected description text for Element’s Fury +4 (wind)
- Corrected description text for Vexation +5
- Corrected abilities of Shadow Dragon Plate +3 (removed unintended charge abilities)
- Vexation +2 restored to it's normal location
- Made a change to Darkened Glory +2’s spell effect to fix compatibility issue with SCS mod
- Creatures knocked out by Thunder Thrust no longer wake when taking further damage
- Fixed projectile animation for Vitriolic Burst effect
- Changed new icon implementation for Tongue of Acid +3 to fix melee effect

### Changed

- Increased saving throw bonus on Green Dragon Helm
- Revised resistances of dragonscale-based armors to be more consistent
- Add SoD “Green” dragonscale to optional rename component
- Add Shadow Drag resist change to optional rename component
- Update speed of thrown weapon projectiles to match speed increase for 2.6


### Added

- Added several more drops of new spell scrolls to various creatures (randomized)
- Corrected Chill Axe +2 placement
- Recipe for Cromwell and Cespenar for Fine Bearskin
- New upgrade options for Acid-Etched Dagger +2
- New upgrade options for Chill Axe +2
- New upgrade options for Ashideena +2




## Version 2.0.0

### Fixed
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- There is now an additional option to make the Voidhammer +3/Voidsword +3 random
- Shield of Egons +2 has been moved to a new location
- New upgrasde options for Maelstone Axe/Halberd to +5 and +6 respectively
- (Green) Dragonscale Shield +3 has been replaced with new variant craftable from green scales



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5 changes: 2 additions & 3 deletions README.md
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Expand Up @@ -28,7 +28,7 @@ What this mod does:

- Adds upgrade options for the majority of the imported SoD items via Cromwell and Cespenar. All recipes are on both, so the player should not run into any issues upgrading items. Many of these new recipes require existing upgrade components within the game, keeping in the spirit of having to choose one upgrade over another for strategizing and replay-ability. In addition, I have also created a few entirely new upgrade components to fit with the theme for some of the upgraded items. I included an upgrade path for one importable item from BG1 as well, since I felt it deserved a future in BG2.

- Adalon now drops silver scales, correcting what I felt was an oversight. (These scales are used in some of the new upgrades.)
- Adalon now drops silver scales, correcting what I felt was an oversight.

- Saladrex now drops red scales, correcting what I felt was an oversight.

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- Includes upgrade paths for a two importable weapons from Baldur's Gate:EE

- Optional Component allow for choice of items imported from BG1.
- Optional Component to allow for choice of items imported from BG1.

- Optional Component for updating names/appearances of existing dragonscale items to be more consistent.

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- Randomization of some item/spell drops to add replayability.


All of the upgrades were created with balance in mind, and most have unique effects to keep things fun and fresh.


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