- Added Window.Start/StopTextInput to toggle text typing events to match SDL3's requirement.
- Added Input Echo's to create Input that mirrors another one.
- Fixed Mouse Delta in Relative Mouse mode
- Fixed issue with serializing Vector2 in Input Bindings
- Fixed Batcher's Material pooling
- Fixed Scissor Rectangle using incorrect value with a custom Viewport
Full Changelog: v0.2.0...v0.2.1