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program name as window title, Qt and OpenGL fixes #463
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Missing changelog update |
After the release |
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@@ -58,7 +58,9 @@ common_package(Collage 1.1 REQUIRED ) | |||
common_package(OpenGL REQUIRED ) | |||
common_package(Boost 1.41.0 REQUIRED COMPONENTS program_options filesystem system thread) | |||
common_package(Pression 1.0 REQUIRED ) | |||
common_package(X11 ) | |||
if(NOT EQ_AGL_USED) |
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will be overwritten by Buildyard
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I know. It's a placeholder for me, will do properly once your cmake changes are in.
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@@ -39,6 +39,7 @@ Equalizer provides the following major features to facilitate the development an | |||
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## git master | |||
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* Use program name as default window title |
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put to new Changelog.md
rebase |
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# Release 1.9 (07-07-2015) {#Release19} | ||
## git master {#master} | ||
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* Use program name as default window title |
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link to PR
Version bump to 1.10 |
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retest this please. |
set(X11_FOUND) | ||
else() | ||
set(EQ_GLX_USED 1) | ||
list(APPEND FIND_PACKAGES_DEFINES EQUALIZER_USE_X11) |
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this variable name changed
*/ | ||
virtual void configExit( ); | ||
//@} | ||
virtual bool configInit( ); |
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final
* @return true if the deinitialization was successful, false otherwise. | ||
* @version 1.0 | ||
*/ | ||
virtual void configExit( ); |
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dito
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void initQt( int argc LB_UNUSED, char** argv LB_UNUSED ) | ||
{ | ||
#if EQ_GLX_USED || EQ_WGL_USED || EQ_AGL_USED |
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why? If not EQ_QT_USED, it has the same effect.
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No, I only want to create an app if I'm in Qt-only (not Qt+AGL/GLX) mode.
Yes, that's a big change. Not more please :) But looks very good. I'd always wanted to work on the Qt for OSX, but I'm curious to use it too! |
Not my fault with the big change. Half of it was ready last week (and waiting on the CMake stuff). Will address the rest. |
Yes, your fault. The CMake stuff was planned, OSX Livre was not :p |
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retest this please |
+1 now. Merge when green. |
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retest this please |
program name as window title, Qt and OpenGL fixes
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