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Removes IPC radiation bloodloss #3020

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merged 2 commits into from
Feb 20, 2025

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Spielern
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About the PR

Removes the ability for Radiation damage to cause bleeding in IPCs.

Why / Balance

IPC bloodless is just plain overwhelmingly unfun to play around, but that's a separate topic for a separate day! Regardless of opinions on whether the bloodloss is a good or bad change, radiation causing bleeding is far too much and far too inconvenient. Radiation is super common to come by, especially in certain departments like Epistemics or Engineering. PPE still is required to be used in cases where you know you will be exposed to radiation, as you will die from actual radiation damage without proper shielding.

It's not fun or good for gameplay to start bleeding just because a chitinid walks past you. Or someone with uranium walks past you. Or someone with a radioactive artifact walks past you. Etc, etc. It's just monotonously annoying for no good reason. This does not make you less independent. It makes your life annoying.

Requirements

  • I have tested all added content and changes.
  • I have added media to this PR or it does not require an ingame showcase.

Breaking changes

Changelog

🆑

  • tweak: Radiation no longer causes bleeding in IPCs.

@Spielern Spielern requested a review from a team as a code owner February 20, 2025 23:03
@github-actions github-actions bot added size/XS Under 16 lines Changes: YML Changes any yml files S: Needs Review and removed size/XS Under 16 lines labels Feb 20, 2025
@deltanedas deltanedas enabled auto-merge (squash) February 20, 2025 23:04
@github-actions github-actions bot added the size/XS Under 16 lines label Feb 20, 2025
@deltanedas deltanedas merged commit 33e3ff3 into DeltaV-Station:master Feb 20, 2025
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@Spielern Spielern deleted the bloodstream-rads branch February 20, 2025 23:20
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3 participants