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fixed formatting
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DanielSturk committed Aug 30, 2019
1 parent 120cd18 commit b2b9cb8
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Showing 3 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion src/materials/MeshPhysicalMaterial.js
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,7 @@ function MeshPhysicalMaterial( parameters ) {
this.anisotropy = 0.0; // valid range is [-1,1]. -1 is max vertical elongation, 0 is normal, +1 is max horizontal elongation
this.anisotropyMap = null; // Maps to [0, 1] (horizontal) anisotropy. Only R is read and considered to be anisotropy
this.anisotropyRotation = 0.0; // [0, 1] maps to a full 360 degree rotation
this.anisotropyRotationMap = null; // only R is read and considered to be anisotropyRotation
this.anisotropyRotationMap = null; // only R is read and considered to be anisotropyRotation

this.setValues( parameters );

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2 changes: 1 addition & 1 deletion src/renderers/webgl/WebGLProgram.js
Original file line number Diff line number Diff line change
Expand Up @@ -121,7 +121,7 @@ function generateExtensions( extensions, parameters, rendererExtensions ) {

var chunks = [
( extensions.derivatives || parameters.envMapCubeUV || parameters.bumpMap || parameters.tangentSpaceNormalMap || parameters.clearcoatNormalMap || parameters.flatShading ) ? '#extension GL_OES_standard_derivatives : enable' : '',
( extensions.derivatives || parameters.envMapCubeUV || parameters.bumpMap || parameters.tangentSpaceNormalMap || parameters.clearcoatNormalMap || parameters.flatShading ) || ( parameters.anisotropy && !parameters.vertexTangents ) ? '#extension GL_OES_standard_derivatives : enable' : '',
( extensions.derivatives || parameters.envMapCubeUV || parameters.bumpMap || parameters.tangentSpaceNormalMap || parameters.clearcoatNormalMap || parameters.flatShading ) || ( parameters.anisotropy && ! parameters.vertexTangents ) ? '#extension GL_OES_standard_derivatives : enable' : '',
( extensions.fragDepth || parameters.logarithmicDepthBuffer ) && rendererExtensions.get( 'EXT_frag_depth' ) ? '#extension GL_EXT_frag_depth : enable' : '',
( extensions.drawBuffers ) && rendererExtensions.get( 'WEBGL_draw_buffers' ) ? '#extension GL_EXT_draw_buffers : require' : '',
( extensions.shaderTextureLOD || parameters.envMap ) && rendererExtensions.get( 'EXT_shader_texture_lod' ) ? '#extension GL_EXT_shader_texture_lod : enable' : ''
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4 changes: 2 additions & 2 deletions src/renderers/webgl/WebGLPrograms.js
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@ function WebGLPrograms( renderer, extensions, capabilities ) {

var currentRenderTarget = renderer.getRenderTarget();

var anisotropy = !!material.anisotropy;
var anisotropy = !! material.anisotropy;

var parameters = {

Expand Down Expand Up @@ -230,7 +230,7 @@ function WebGLPrograms( renderer, extensions, capabilities ) {

};

if( anisotropy && !parameters.vertexTangents && !warnedAnisotropy ) {
if ( anisotropy && ! parameters.vertexTangents && ! warnedAnisotropy ) {

console.warn( 'Warning: implicit tangents for anisotropy will be flat shaded. Consider using BufferGeometryUtils.computeTangents().', material );
warnedAnisotropy = true;
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