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Technical ‐ Launch Parameters
Opens the server with a visible console window to view logs. If these parameters aren't used then the server will launch in the background if ran.
Allows the server to bind/listen to a specific IP address. This is useful if your server has multiple network adapters/IP addresses, as this allows you to specify an IP for the server to use.
Similar to MultiHome, but more generic/without an input for IP. Allows the server to also bind to local IPs. If you have issues connecting to your server locally this can be added as a troubleshooting step.
Forces the server to use performance threads on the CPU. This is optional but has been used during development tested and is currently recommended.
Forces the server to pause to load new assets/level sectors instead of slowly loading them. This is optional but has been used during development tested and is currently recommended.
The game port to use, requires port forwarding.
The port used for advertising the server on steam, requires port forwarding.
The server password.
The name of the server that will appear in the server browser
Max amount of players in the server, minimum 1 maxmimum 24.
WARNING: Increasing player count over 6 is not recommended and will provide users with a warning popup before joining the server.
The world save folder to use, default is Cascade
Override path for the SandboxSettings.ini config. By default this file is created per world save and is stored in that folder.
The override path is relative to the \Saved\
folder eg. -SandboxIniPath=Config/WindowsServer/Server1Sandbox.ini
Override path for the Admin.ini config. By default this file exists in \(Server Install)\AbioticFactor\Saved\SaveGames\Server\Admin.ini
The override path is relative to the \Saved\
folder eg. -SandboxIniPath=Config\WindowsServer\Server1Admin.ini