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Marketplace API sample calls #943
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GJ!
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Working all as expected when you set your collectionId, marketplaceId and tokenId!
Great job.
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#region Collections | ||
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[SerializeField] private string collectionId721 = "d588268b-8a5b-486a-8ea1-4122b510d71e"; |
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I wonder if we can set these values on the editor inspector, so testing is quicker. I also think that should be blank by default, because they will only work for the owner
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we can, ill do this in another pr though
* Marketplace api calls functional * Cleanup * Abstraction layer * Update CSServer.cs * Updates * Serialized fields * Abstraction * Cleanup * Update * Update .gitignore
Marketplace api sample get calls working on sepolia in the sample scene following the api docs here:
https://docs.gaming.chainsafe.io/marketplace-api/docs/marketplaceapi
https://docs.gaming.chainsafe.io/token-api/docs/tokenapi
Smaller commits so it's not a large shock later, WIP #912
Additional misc fixes:
DisableGameObjectIfServiceNotActive.cs was returning a non existent dictionary key, added a try get value to make sure it exists first to avoid errors.
Cleaned up old model scripts.