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Fixing ABI<->CSharp converter breaking if there are NO names in the p… #7

Fixing ABI<->CSharp converter breaking if there are NO names in the p…

Fixing ABI<->CSharp converter breaking if there are NO names in the p… #7

Triggered via push October 28, 2024 14:20
Status Success
Total duration 16m 51s
Artifacts 1
Sync Dependencies πŸ”„  /  ...  /  Setup job
34s
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job
Duplicate Samples πŸͺž  /  ...  /  Setup job
21s
Duplicate Samples πŸͺž / Duplicate Samples πŸͺž / Setup job
Matrix: Unity Tests πŸ§ͺ / Unity Tests πŸ§ͺ
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19 warnings
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job: src/ChainSafe.Gaming.Marketplace/MarketplaceConfig.cs#L16
Nullability of reference types in return type of 'string? MarketplaceConfig.EndpointOverride.get' doesn't match implicitly implemented member 'string IMarketplaceConfig.EndpointOverride.get' (possibly because of nullability attributes).
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job: src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L19
Non-nullable property 'Id' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job: src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L31
Non-nullable property 'ProjectId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job: src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L37
Non-nullable property 'MarketplaceId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job: src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L43
Non-nullable property 'Token' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job: src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L49
Non-nullable property 'MarketPlaceContractAddress' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job: src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L55
Non-nullable property 'Seller' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job: src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L61
Non-nullable property 'Buyer' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job: src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L67
Non-nullable property 'Price' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Sync Dependencies πŸ”„ / Sync Dependencies πŸ”„ / Setup job: src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L79
Non-nullable property 'StatusRaw' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Unity Tests πŸ§ͺ / Unity Tests πŸ§ͺ (src/UnitySampleProject, PlayMode)
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v2. Please update your workflow to use the latest version of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-09-16-notice-of-upcoming-deprecations-and-changes-in-github-actions-services/
Duplicate Samples πŸͺž / Duplicate Samples πŸͺž / Setup job
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Unity Tests πŸ§ͺ / Unity Tests πŸ§ͺ (src/UnitySampleProject, PlayMode)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Unity Tests πŸ§ͺ / Unity Tests πŸ§ͺ (src/UnitySampleProject, PlayMode)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v2, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Unity Tests πŸ§ͺ / Unity Tests πŸ§ͺ (src/UnitySampleProject, PlayMode)
No files were found with the provided path: CodeCoverage. No artifacts will be uploaded.
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Test results for PlayMode". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
Test results for PlayMode Expired
793 KB