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Fix Issue 884 #889
Fix Issue 884 #889
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@@ -295,7 +295,6 @@ define([ | |||
return; | |||
} | |||
this.onTransitionStart.raiseEvent(this, this._previousMode, SceneMode.SCENE3D, true); | |||
this._previousMode = SceneMode.MORPHING; |
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Lines 242 and 269 have the same code. Does it have to be removed there as well? I also need to make sure that this doesn't break anything else (SceneModePicker for instances).
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Yes, I removed them. I don't think the map jumps to being partly off screen anymore (#513). Could you test that too?
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#513 still happens for me, even with these changes.
@emackey I think this is fixed, can you try to reproduce it to make sure; since you are the one that originally found it. |
Tests pass, merge when happy. |
Looks good, thanks. Merging. |
Fix crash when morphing from 2D to 3D. #884.