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CRS tweak
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ggetz committed May 9, 2018
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## Coordinate reference system (CRS)

3D Tiles uses a right-handed Cartesian coordinate system; that is, the cross product of _x_ and _y_ yields _z_. 3D Tiles defines the _z_ axis as up for local Cartesian coordinate systems. An additional [tile transform](#tile-transform) may be applied to transform a tile's local coordinate system to the parent tile's coordinate system. A tileset's global coordinate system will often be [WGS 84 coordinates](http://earth-info.nga.mil/GandG/publications/tr8350.2/wgs84fin.pdf), but it doesn't have to be, e.g., a power plant may be defined fully in its local coordinate system for use with a modeling tool without a geospatial context.
3D Tiles uses a right-handed Cartesian coordinate system; that is, the cross product of _x_ and _y_ yields _z_. 3D Tiles defines the _z_ axis as up for local Cartesian coordinate systems. An additional [tile transform](#tile-transform) may be applied to transform a tile's local coordinate system to the parent tile's coordinate system.

A tileset's global coordinate system will often be geodetic coordinates (latitude, longitude, height) in the WGS 84 datum as defined in [EPSG 4326](http://nsidc.org/data/atlas/epsg_4326.html). However, it doesn't have to be, e.g., a power plant may be defined fully in its local coordinate system for use with a modeling tool without a geospatial context.

Some tile content types such as [Batched 3D Model](TileFormats/Batched3DModel/README.md) and [Instanced 3D Model](TileFormats/Instanced3DModel/README.md) embed glTF. The [glTF specification](https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#coordinate-system-and-units) defines a right-handed coordinate system with the _y_ axis as up. For consistency with the _z_-up coordinate system of 3D Tiles, embedded glTFs may instead use the [`CESIUM_z_up` glTF extension](TODO).

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