Welcome to my GitHub, which may or not have some nice stuff.
- Currently studying Information Systems at UFSC. (September 2022 - Present)
- Fullstack web developer at Bridge. (November 2023 - Present)
- Previous experience as a Python backend developer at Veeries. (March 2023 - November 2023)
- Maintained legacy code at Departamento de Língua e Literatura Estrangeiras (DLLE/UFSC). (September 2022 - March 2023)
I was bored and wanted to do something new, so why not recreate something that already exists but my way worse. My own physics engine.
- Pretending to understand 2d object physics.
maybe 3d but I dont know - Utilizing OpenGL for rendering.
- Creating a physics engine that works.
- Expanding it into a game engine.
- LinkedIn: caio-b-pinho
- Email: [email protected]
Thanks for reading this, I like you.