Text based adventure game for iOS
Scott Penn
Matthew Ridenour
Carlos Velac
Kento Yamanaka
Escape from the SFSU Library!
You wake up from a night of study in the basement of the library.
The library closes for the holidays, but you're still trapped inside!
Discover ways to unlock doors, turn on elevators, and more.
As you open up more pathways in the library, a dark conspiracy reveals itself...
- MapView
- InventoryView
- RoomView
- StoryView
- Events that change object state and room
- Objects which have events tied to them
- Only one room loaded at any time
- MVC implemented properly.
- A complete and working game with beginning and end
- Room Background
- Multiple floors
- Map that displays room exits
- Key inputs and other puzzle features
- Sound
- Item icons
-Scott : StoryView ~~ -Carlos : MapView ~~ -Kento : RoomView ~~ -Matt : InventoryView
Everything else is for everyone to contribute.
- Planning and MVC Skeleton : One Week
- Room, Events, and Object implementation : One Week
- Room View, Text View, Options View : Two Weeks
- Story implementation : Two Weeks
- Map View : One Week
- Refinements and Bug Fixes : Forever
(Note a lot of this work can be done concurrently)