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This is not an issue report necessarily, although it could be framed as a request to improve the documentation around the preconditions on the input mesh preconditions for Right now, the preconditions state that the input meshes should be non-self intersecting. I have been using the In our case, self-intersection exists because of duplicated vertices introduced to resolve the non-manifoldness of a mesh. Is it possible for the algorithm to ever break down in case of self-intersection caused only by duplicated vertices or edges? |
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The only self-intersections that are an issue are degenerate faces and self-intersecting triangles that are intersected by the clipper. |
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The only self-intersections that are an issue are degenerate faces and self-intersecting triangles that are intersected by the clipper.