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Add project files.
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Admin authored and Admin committed Oct 16, 2022
1 parent c94b921 commit a72c117
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6 changes: 6 additions & 0 deletions !readme.txt
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1. Open the file game.txt and specify the path to the folder with the game (Fallout 76), for example: C:\Games\Steam\steamapps\common\Fallout76.
2. Run F76CIG.exe and wait. Upon completion of the process, the mod "Customizable Item Glow.ba2" will be in the release folder.
3. Install it manually or using mod manager.

You can add new item names to add.txt or exclude names in ignore.txt.
You can add new categories to colors.txt to change the color, brightness and texture.
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52 changes: 52 additions & 0 deletions F76CIG.csproj
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<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<NoWin32Manifest>true</NoWin32Manifest>
</PropertyGroup>

<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>none</DebugType>
</PropertyGroup>

<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>none</DebugType>
</PropertyGroup>

<ItemGroup>
<None Update="!readme.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="add.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="bsarch.exe">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="colors.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="game.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="ignore.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="textures\glow_plants.dds">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="textures\glow_white.dds">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="textures\props\glow\gwhite.dds">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="textures\props\glow\plants.dds">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>

</Project>
6 changes: 6 additions & 0 deletions F76CIG.csproj.user
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_LastSelectedProfileId>C:\Users\Admin\source\repos\F76CIG\Properties\PublishProfiles\FolderProfile.pubxml</_LastSelectedProfileId>
</PropertyGroup>
</Project>
25 changes: 25 additions & 0 deletions F76CIG.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.3.32922.545
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "F76CIG", "F76CIG.csproj", "{0F136234-936D-48A0-9386-EE782FD79DB0}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0F136234-936D-48A0-9386-EE782FD79DB0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{0F136234-936D-48A0-9386-EE782FD79DB0}.Debug|Any CPU.Build.0 = Debug|Any CPU
{0F136234-936D-48A0-9386-EE782FD79DB0}.Release|Any CPU.ActiveCfg = Release|Any CPU
{0F136234-936D-48A0-9386-EE782FD79DB0}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {EDF88F25-F599-492F-828E-F76995F7A851}
EndGlobalSection
EndGlobal
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