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UsdLight*.cpp: fix building with non-pxr namespace #3032

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merged 2 commits into from
May 12, 2023

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nxkb
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@nxkb nxkb commented Apr 19, 2023

Just a small find/replace build fix for those of us using a custom pxr namespace.

This brings these usages into line with the rest of the code base.

seando-adsk
seando-adsk previously approved these changes Apr 20, 2023
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Thanks for finding and fixing these. Did you run clang-format on the changes? I think it will fail in on the lines next to other variables since the names don't line up anymore.

@seando-adsk seando-adsk added the build Related to building maya-usd repository label Apr 20, 2023
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nxkb commented Apr 20, 2023

Thanks for finding and fixing these. Did you run clang-format on the changes? I think it will fail in on the lines next to other variables since the names don't line up anymore.

ah right! ok that's done now.

@seando-adsk seando-adsk added the ready-for-merge Development process is finished, PR is ready for merge label May 12, 2023
@seando-adsk seando-adsk merged commit c1caccc into Autodesk:dev May 12, 2023
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