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MAYA-108272 fix false positive transparency #1080

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merged 2 commits into from
Jan 16, 2021

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The shader is transparent if the surface shader has its opacity attribute
connected to a node which isn't a USD primvar reader.

The shader is transparent if the surface shader has its opacity attribute
connected to a node which isn't a USD primvar reader.
@kxl-adsk kxl-adsk added the vp2renderdelegate Related to VP2RenderDelegate label Jan 15, 2021
@huidong-chen huidong-chen requested review from kxl-adsk and removed request for JGamache-autodesk January 15, 2021 23:14
@kxl-adsk kxl-adsk merged commit 490f373 into dev Jan 16, 2021
@kxl-adsk kxl-adsk deleted the chenh/MAYA-108272/fix-false-positive-transparency branch January 16, 2021 18:32
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4 participants