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My Coding Wiki 🌍

Luck is where opportunity meets preparation. ——Seneca

Environment setup & Books

Environment 💻

  • Ubuntu 16.04 + Visual Studio Code (使用vs code仅仅编写代码,编译还是在终端下面使用makefile)

    • vs code 下载到本地
    • 解压: sudo dpkg -i your-.deb-file-name
    • 然后可以直接在软件中心中搜索到VS code
  • 一个很好用的vim插件 (熟悉基本的vim操作)

Books 📚


Problem in Leetcode 🏆

Talk is cheap, show me the code ————Linus Torvalds


Algorithm in C++ 🎉

Bad programmers worry about the code. Good programmers worry about data structures and their relationships. ————Linus Torvalds


<Essential C++> study notes 📚

Most good programmers do programming not because they expect to get paid or get adulation by the public, but because it is fun to program ————Linus Torvalds

  • <Essential C++> Chapter 1——c++编程基础

    • c++简介
    • 一些对象的定义与初始化
    • 指针带来的弹性
  • <Essential C++> Chapter 2——面向过程的编程风格

    • 函数参数传递方式
    • 指针与引用
    • 动态内存管理new 与 delete
    • inline、重载、模板函数
    • 函数指针
  • <Essential C++> Chapter 3——泛型编程风格

    • 泛型的概念
    • 泛型指针--iterator
    • 使用、设计泛型算法
    • map 与 set
  • <Essential C++> Chapter 4——基于对象的编程风格

    • 实现一个class、成员初始化方法
    • 拷贝构造函数
    • this指针
    • 静态数据/函数成员
    • 迭代类的实现(通过运算符重载)
    • 函数对象
    • 类成员函数指针
  • <Essential C++> Chapter 5——面向对象的编程风格

    • OOP介绍
    • 抽象基类与派生类
    • 虚函数与纯虚函数
    • 运行时鉴定机制(RTTI)
  • <Essential C++> chapter 6——以template进行编程

    • 实现一个二叉树的类模板(class template)
    • 函数模板实现output运算符
    • 常量表达式作为模板参数
    • 成员模板函数
  • <Essential C++> chapter 7——异常处理

    • 抛出异常
    • 局部资源管理
    • 标准异常

Code test in <Essential C++> 🚀


<Data Structures,Algorithms,and Applications in C++> study notes 📚


Code test in <Data Structures,Algorithms,and Applications in C++> 🚀


It is not bad to learn from others, but you must remove the parts which are useless or may have bad effects on you; while change and forge good parts and make them into your own. ——(America) Zhenning Yang

Use git 🚴


Use Make & CMake ⏰


Learn project from open source 👫

Intelligence is the ability to avoid doing work, yet getting the work done. ——Linus Torvalds

笔者比较喜欢玩2048这个小游戏,因此想要模仿下面两个很好的开源项目,实现一遍终端版的2048。然后计划使用第二个开源项目中提到的蒙特卡洛法,在终端版2048的基础上实现 AI 版的2048。

也非常欢迎感兴趣的小伙伴一起加入开发(可以通过主页邮箱联系或者项目issue)!

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